FG Forge
  1. #1

    Question regarding modifiers in Data_Desktop_5E

    Hi everybody,
    can anybody explain what this code is good for?

    Code:
    _tModifierExclusionSets =
    {
    	{ "DEF_COVER", "DEF_SCOVER" },
    };
    P.S.: I think, I figured it out. These 2 values/buttons are mutual exklusiv, e.g. pressing one will deselect all other in the same array.
    Last edited by Mephisto; November 12th, 2021 at 11:14.

  2. #2
    Yes, that's correct. There are several game systems with mutually exclusive modifiers.

    Regards,
    JPG

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Fallout 1

Log in

Log in