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  1. #101
    The dwarf race should be CHA. That block is informational only. The actual modifier goes on the data tab of the race record.

  2. #102
    I fixed dwarf and Half Elf. Since you digging into the books I'll hold off on sending it to Gavin for a few weeks.

  3. #103
    GunnarGreybeard's Avatar
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    Trying to create a new class. On the Data tab, after having entered some text for new skills (Oratory and Seamanship in this case), I then click the magnifying glass which opens the skill detail window. However, there is no way to enter anything and even right clicking (which should open a Create New button) does not show up, only the close button. (In the video example on Creating a New Class, it shows a single default skill box when opened and then you right click to create additional skills). I noticed that this also happens when editing a copy of any Class that does not already have Skills entered (such as a Fighter) BUT any class that does have Skills there, such as the Acrobat, will allow me to right-click and add more. Not using any extensions or themes.
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  4. #104
    Yeah its a windowclass issue. The create on empty tags were removed from core rpg and looks like I missed adding the template to that one.

  5. #105
    Quote Originally Posted by GunnarGreybeard View Post
    Trying to create a new class. On the Data tab, after having entered some text for new skills (Oratory and Seamanship in this case), I then click the magnifying glass which opens the skill detail window. However, there is no way to enter anything and even right clicking (which should open a Create New button) does not show up, only the close button. (In the video example on Creating a New Class, it shows a single default skill box when opened and then you right click to create additional skills). I noticed that this also happens when editing a copy of any Class that does not already have Skills entered (such as a Fighter) BUT any class that does have Skills there, such as the Acrobat, will allow me to right-click and add more. Not using any extensions or themes.
    Try running an update.

  6. #106
    GunnarGreybeard's Avatar
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    Looks like it's working now. Thanks!
    FG:Unity Ultimate License Holder: Meaning anyone can join my games, even those with just the Demo . . .
    Timezone: UTC-6/CST (My 'Current' Local Time)
    Currently Running: An Old-School Essentials campaign, set in Hârn . . . Here is the discord channel -> Hârnic OSE.
    Current Design Project: Developing a stand-alone "Hârnic 5e" setting for OSE and Fifth Edition . . .

  7. #107
    GunnarGreybeard's Avatar
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    Came across the Half-Orc Race with CHR on the Min tab under Ability Modifiers. I tried to go through everything I could think of and that was the only other CHR/CHA thing found.

    Really appreciate all the work you put into this ruleset.
    FG:Unity Ultimate License Holder: Meaning anyone can join my games, even those with just the Demo . . .
    Timezone: UTC-6/CST (My 'Current' Local Time)
    Currently Running: An Old-School Essentials campaign, set in Hârn . . . Here is the discord channel -> Hârnic OSE.
    Current Design Project: Developing a stand-alone "Hârnic 5e" setting for OSE and Fifth Edition . . .

  8. #108
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    The Entangled effect for the Web spell is misspelled in the Old-School Essentials Advanced Fantasy Player's Tome.
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    FG:Unity Ultimate License Holder: Meaning anyone can join my games, even those with just the Demo . . .
    Timezone: UTC-6/CST (My 'Current' Local Time)
    Currently Running: An Old-School Essentials campaign, set in Hârn . . . Here is the discord channel -> Hârnic OSE.
    Current Design Project: Developing a stand-alone "Hârnic 5e" setting for OSE and Fifth Edition . . .

  9. #109

  10. #110
    With the new update, it sorts spells and powers alphabetically for NPCs. Can we go back to sorting them by level?

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