STAR TREK 2d20
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  1. #161
    You can copy and paste Stat blocks and it will generate the NPC record. It I'd a button on the NPC window when you open **NPC record**

    I'm going to remove the combo box I added then
    Last edited by bayne7400; February 10th, 2024 at 14:57.

  2. #162
    I forgot I moved it to an NPC record
    Attached Images Attached Images

  3. #163
    Hi, I was advised to post this here, re: my experience trying to get Keep on the Borderlands to properly work with OSE2 -

    Hi, having tested this on two different machines with fresh campaigns and no extensions, using the OSE2 ruleset purchased from the Forge, it seems like Keep on the Borderlands will only load correctly with the 2e PHB/DMG/MM loaded, as long as they are the only thing loaded. My attempts to load Old School Essentials results in some sort of corruption occurring with the KotB information. My understanding was that they were designed to work together, but perhaps a recent update has broken something?

    So, again, loading OSE (from the Forge) and then KotB = NPCs with blank stats and items with missing stats (they show up in the list, but have most data missing, I can provide screenshots)
    Loading AD&D 2e alone, then KotB results in the information correctly displaying.

    My goal was to run KotB using BECMI/RC/OSE in some fashion, not in 2e, so perhaps someone could help me figure out what's going on. For now I'll probably just hand-populate the encounters and gear, as the monsters in the OSE SRD and OSE Tome are showing correctly.

  4. #164
    You need to use the fg bx converter to convert the encounters. It's on my forge page. There is a video to show you how but it is really quite easy to do. I've run this adventure and can say some of the monsters had issues so you will need to double le check them.

  5. #165
    That did the trick, thank you so much!

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