Thread: Data subfolder
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October 24th, 2021, 16:33 #11
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I don't want my campaign specific portraits to spam the assets even more than they already are, though. These are usually only needed exactly once when they are assigned to chars (which insists on using portraits instead of images).
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October 24th, 2021, 17:44 #12
Create a folder inside the portraits folder with your campaign name or whatever and put the portraits in there. You never have to look at them again if you don't want to.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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October 24th, 2021, 18:11 #13
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Choosing a portrait for a character dialog:
Aside from that, for hygiene we were told to keep the number of assets as small as possible. :P
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October 24th, 2021, 18:14 #14
Portraits don't get loaded into memory as far as I know - so the impact on having a lot of portraits is minimal. Unless of course you use massive .png files for them.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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October 24th, 2021, 18:17 #15
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I will revisit your idea once portrait folder names are displayed in the dialog. Still don't feel like spamming my root assets with images I only need once.
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October 24th, 2021, 19:41 #16
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