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October 18th, 2021, 03:00 #1
New Squad Sheet has undefined control for smarts
The Squad sheet has its Smarts text and field undefined in the windowclass code.
See Capture.jpg for errors
Agility is also not defined correctly to be readable or usable.
See Capture1.jpg for squad sheet.AKA - Felrasthir at Fantasy Grounds Academy
FGA Discord: https://discord.gg/Ew6nYyw
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October 18th, 2021, 12:17 #2
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October 18th, 2021, 12:42 #3
What extensions, including themes, are you running?
If you have access to FGU, does it occur there as well as FGC?Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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October 18th, 2021, 16:02 #4
CoreRPG should be up to date as nothing pops in the updater.
It occurs in both Classic and Unity.
After testing, it looks likes the extension "Setting - Necropolis" has the issue.
Since the main SWADE table doesn't have a Squad button/group.
That extension wasn't something I downloaded, it came with the Necropolis module.
It is an older module so it is quite possible that it is out of sync with FGC and FGU. I also have the latest version of it.AKA - Felrasthir at Fantasy Grounds Academy
FGA Discord: https://discord.gg/Ew6nYyw
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October 21st, 2021, 06:55 #5
I have provided hotfix for this. It should be available soon.
"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
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