FG Spreadshirt Swag
Page 28 of 29 First ... 1826272829 Last
  1. #271
    Okay, just so you are aware of it and you know its happening. Working as intended. Thanks, I like what's been done so far. I'll keep filling in data. Thank you

  2. #272
    Can you post an image of a generic monster filled out as an NPC.. There's alot of different fields and I'm not sure what all the fields are for..

    Thanks

  3. #273
    sirkerry's Avatar
    Join Date
    Dec 2015
    Location
    USA - TX - Houston (Spring Branch)
    Posts
    143
    I've been playing around with the SotDL ruleset and overall I quite like it, but i did notice a couple of things, there's no option for Items to be Containers (pg 100 of the most recent rulebook for details) and contain other items and thus reduce overall encumbrance.

    Also can you add option (or am I just missing it) so that when you attack with a weapon from the Weapons section you always roll a boon or bane? For example Warriors have Weapons Training and always attack with a boon, it would just be easier if the weapon entry could have banes/boons added to the attack roll I think.
    Native Texan. Adventure Gaming since 1977. Ultimate License holder. Trekkie. Long time Traveller fan. Die-hard Savage. OSR enthusiast. 1930's Pulp Adventure aficionado.
    Currently Running:
    PF2: Crown of the Kobold King
    Cepheus Engine: Hiports and Byways
    Currently Playing:
    PF2: Agents of Edgewatch AP
    Savage Worlds: Hell Divers
    Ambition & Avarice: Maelstrom Island
    Time Zone: Central Standard Time (GMT-6)

  4. #274
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    25,768
    Blog Entries
    1
    Right now containers isnt on my list.
    We are trying to work out the best way to handle those Talents.
    You'll likely see something to support them sometime in the next week.

  5. #275
    Screenshot 2022-10-18 175701.jpg
    When the goblin swings at Jose( a character) , it calculates whether the goblin hit or not.. But when Jose swings at the goblin.. shows the total, but doesn't state whether it hit or missed.

  6. #276
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    25,768
    Blog Entries
    1
    Quote Originally Posted by slayeneq View Post
    Screenshot 2022-10-18 175701.jpg
    When the goblin swings at Jose( a character) , it calculates whether the goblin hit or not.. But when Jose swings at the goblin.. shows the total, but doesn't state whether it hit or missed.
    Good day slayeneq

    1. can you confirm the version number?
    2. can you try untargeting the goblin and retargeting and re-attacking? For some reason its not seeing the target.
    3. then try removing Jose from the CT and add him back in and re-test.

  7. #277
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    25,768
    Blog Entries
    1
    Please note this thread is for the FORGE product only. Use the official ruleset thread for posting issues with the store version.

  8. #278
    Apologies, first time posting. I tried searching the thread but couldn't find it, what's the difference between the Forge version and the Store version? Thank you.

  9. #279
    Quote Originally Posted by Arcanus888 View Post
    Apologies, first time posting. I tried searching the thread but couldn't find it, what's the difference between the Forge version and the Store version? Thank you.
    The store version comes with the full rulebook as well. Othwerwise there shouldn't be differences in the ruleset itself. So, in the rulebook we have the paths, professions, spells, etc....
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: http://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  10. #280
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    25,768
    Blog Entries
    1
    Hi Arcanus888

    It does lag a few builds behind the official release.
    Its completely free but you have to enter your own data.

    The catch though is we have several times made UI changes to improve the gameflow based on feedback that has resulted in data changes.
    We update the official data to reflect those changes but self entered data has to be updated manually and probably throws some ugly errors when its using old data.

    We are in the middle of a large update which will hopefully be the last one that has a major effect on data.

    If you are on the fence a suggestion could be:

    Buy the store version after the next update. You get to try it for 30days and if its not what you are after you can refund up till your 30days by logging a ticket with support.

    Otherwise use the free version - just know after some updates you have to update your data. It can all be updated within the UI but it has to be done manually.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Dune 2d20

Log in

Log in