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  1. #1

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    773

    Release Updates for September 28th, 2021

    Please remember not to update right before a game starts.

    In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

    Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

    Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.

    The following products have been updated:

    Pathfinder 2 RPG - Bestiary (Pathfinder 2.0)
    • [Updated] Sweeping Automation Update, Part 1 of 2
    • [Fixed] Minor tweaks to some creatures who needed it
    • [Added] Missing Tokens for Cave Bear and Deadly Mantis


    13th Age Ruleset (13th Age)
    • [Added] Mook support! When populating the combat tracker from an encounter containing mooks a separate NPC is created for tracking the pool of HP for the mob. All damage inflicted upon individual mooks is accrued to the mob. Individual mooks have 1 hp. Note that this currently only works when populating the combat tracker from an encounter. Directly dropping a mook into the combat tracker from an NPC record will not create the mob, and the mook will be treated as a normal creature.
    • [Fixed] The 'Lv Bon' controls in the Defenses section of the character sheet combat tab are now readonly. The only place to change level and level bonus is on the main tab now.
    • [Fixed] PD values showing correctly again in the party sheet.
    • [Added] Attacking a creature with the 'invisible' effect will now trigger a 50% miss chance roll, per the core rules p. 172.
    • [Removed] Support for the following conditions/effects: Cover, concealment, combat advantage, jagged. These are all hold-overs from 4E and not part of the 13th Age rules.
    • [Fixed] The failed death saves control on the main tab of the character sheet is now working correctly again. If automatic saves are turned on, this control will tick up on each failed death save and clear itself on a successful death save and recovery.
    • [Added] Rolling a background check from the party sheet will now include the ability score used for the check in the chat window output.


    D&D The Wild Beyond the Witchlight (D&D fifth edition)
    • [Updated] Wording for Race ability scores and languages such that they now show the correct choices
    • [Fixed] Typos


    Vaesen - Nordic Horror Roleplaying (Vaesen)
    • [Fixed] Table "Background - B - Upbringing: Worker" is missing Empathy 5 for the "Religious" result.


    Path of Shadows (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] Missing spell (Phantom Caretaker)


    Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
    • [Fixed] Deed bonus not adding to damage roll for NPCs.


    FG Theme - Modern Dark Theme (Generic Add-ons)
    • [Fixed] Some images not as visible in the 5E Character Wizard


    Starfinder RPG - Starfinder Armory (Starfinder)
    • [Fixed] Item description missing text.


    Starfinder RPG - Core Rules (Starfinder)
    • [Fixed] Added saving throw to spell (Fortitude half) not in XML.


    Lankhmar: City of Thieves (Savage Worlds)
    • [Fixed] Header frame on 'Shadowing' refpage


    A Christmas Carol Adventure & Maps (Pathfinder 2.0)
    • [Added] Eight 6th level pre-generated characters
    • [Added] Conversion notes
    • [Added] Non-combat encounter for Act I
    • [Added] Encounter to automate obstacles in Act I
    • [Fixed] Corrected NPCs to have PF2 stat modifiers instead of actual stat value
    • [Fixed] Corrected all skill checks to be PF2 (instead of 5E)
    • [Fixed] Corrected various typos
    • [Updated] Added automation to all NPCs where possible
    • [Updated] Added spellcasting to Lich Scrooge to ensure it properly parsed
    • [Updated] Added LOS to all player maps (except School Room)
    • [Updated] Added links to all encounters
    • [Updated] Added effects to certain images and maps (e.g. snowfall, etc..)
    • [Removed] Incorrect 5E statblocks for NPC's in the story entries


    Starfinder Adventure Path #35: Merchants of the Void (Fly Free or Die 2 of 6) (Starfinder)
    • [Fixed] PC starship Oliphaunt


    Ultramodern5 REDUX (5E Compatible)
    • [Fixed] missing data for Magus class
    • [Fixed] fixed missing data for Occult Lifepath
    • [Fixed] fixed missing archetypes for Magus class
    • [Fixed] fixed missing items in the list of Dark items
    • [Fixed] fixed missing data for missing feats


    D&D Classics: B11 King's Festival (Basic) (D&D Classics - AD&D 1E/2E)
    • [Added] This module can now also be opened under the Old School Essentials Stand alone ruleset( BX clone)


    Pathfinder for Savage Worlds Core Rules (Pathfinder for Savage Worlds)
    • [Fixed] Healer Edge
    • [Updated] Ogre benny
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

  2. #2
    Starfinder RPG (Ruleset)
    • [Fixed] Damage types were not calculated correctly when uppercased and chat output falsely reported partial resistance when no resistance was made.



    Vampire the Masquerade 5e (Ruleset)
    • [Fixed] ASPCs would be added to the combat tracker from encounter records with incorrect linkage.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Idea Informer

  3. #3

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    773
    Hotfixes

    Pathfinder 2 RPG - Age of Ashes AP 1: Hellknight Hill (Pathfinder 2.0)
    • [Updated] Simplified occluders to help performance


    Pathfinder 2 RPG - Age of Ashes AP 2: Cult of Cinders (Pathfinder 2.0)
    • [Updated] Simplified occluders to help performance


    Pathfinder 2 RPG - Age of Ashes AP 3: Tomorrow Must Burn (Pathfinder 2.0)
    • [Updated] Simplified occluders to help performance


    Pathfinder 2 RPG - Age of Ashes AP 4: Fires of the Haunted City (Pathfinder 2.0)
    • [Updated] Simplified occluders to help performance


    Pathfinder 2 RPG - Age of Ashes AP 5: Against the Scarlet Triad (Pathfinder 2.0)
    • [Updated] Simplified occluders to help performance
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

  4. #4
    Hotfixes

    Starfinder RPG (Ruleset)
    • [Fixed] Damage roll error due to lower() function on a number value.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Idea Informer

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