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  1. #1

    Lights geting brighter

    Hello

    I have a problem with lighting. When i press a "wall" door, window or terrain the lights gets brighter and wont go down again, untill i close and then open the image again.
    So far i have only goten the problem in the Starfinder setting, could't recreate it in Pathfinder 1e setting for example.
    Attached Images Attached Images

  2. #2
    You have player view activated and It looks like you have a token selected in the first age and the lighting is based on. The tokens vision. The second image does not seem to have a token so you are seeing a general player view of the map lights. The lighting is working correctly if that's the case.
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  3. #3
    The problem is still there with or without player vision, its just easyer to spot it. here are two more pictures and all i have done beteen them is open and close the window-"wall" i have markt at the second picture. the more i try to open/close any wall thing on the map, the more the lights increase.

    Fantasy Ground lighting problem 1b.jpg
    Fantasy Ground lighting problem 2b.jpg

  4. #4
    LordEntrails's Avatar
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    Something is off. The second shows the lights, the first does not. What rules and extensions are you using?

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  5. #5
    Am useing Starfinder and no extensions is on atm.

  6. #6
    I run Starfinder too. Which Starfinder AP has this map? I will load it and see if I'm getting the same problem.
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  7. #7
    I tried it with Pathfinder 1e now and problem is there as well. thou i dont have any premade maps with light on Pathfinder 1e. but my own maps have the bug as well.

    In Starfinder i have Dead Sun 1-3 and the problem is on any map. just tried it with the "Map: The Splice" thou i had to opce/close a door(blue) to get it. The fens (the window, yellow did't affect now)

    All i do to get the problem is to open the image and press a any other open/close LoS thing. i dont do anything else on the image, thou i see it clearer when i have player vision on, but its still there with GM vision. The problem gets reset if i close the image and reopen it again.

  8. #8
    I have tested a bit now, and i can remake the problem in any rulesystem, curantly trying in Pathfinder 2e.
    I think i have more info now. it only happens when i have light sources that is on different layers. And then opce/close a LoS thing, but if i remove the light sources and reopen the image, the problem is gone. and it comes back when i add a new light in a different layer again.

  9. #9
    ah nope, i spoke to early, the problem didn't disappear, never mind me atm, to tired, it's 3 am here.

  10. #10
    @BGCMadrix,
    Is there a specific set of steps that you use adding to a map that always generates the issue?

    Thanks,
    JPG

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