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October 8th, 2021, 02:04 #31
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- May 2016
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- 521
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October 8th, 2021, 02:12 #32
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October 8th, 2021, 02:16 #33
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October 8th, 2021, 03:23 #34
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- May 2016
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I have a workaround for you. Go to settings and change "Show name" to "Tooltip". Apparently the "name" field I rely on only gets put in the place I'm look at when it is using the tooltip.
I'll look to find an alternative way to get the info I need for the next build.
Jason
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October 8th, 2021, 10:51 #35
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December 21st, 2021, 11:24 #36
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- Feb 2019
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- 10
I am considering buying this extension, specifically for the interaction with the portals extension. Does this extension work well, when PCs are split across maps? As in the following example:
1. Save FoW
2. PC A goes through a portal (e.g. stairs) and moves to the second map
3. PC B stays on the first map and continues exploring, revealing new parts of the map
4. Save FoW of second map
5. PC A returns to the first map
6. Load FoW of first map (to restore FoW of PC A)
I assume this would delete the progress that PC B did while PC A was on the other map? Is this what "merge" would be useful for?
What if PC B decides to join PC A on the second map a bit later (without PC A returning to the first map)? I would have to issue a new Save FoW before PC B moves map. Would this then save the state that PC A is not currently on the map, and therefore PC A's FoW could no longer be restored later, when both return?
Thank you for your answers, it's really great to see an extension to fix the FoW deletion annoyance .
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December 21st, 2021, 18:52 #37
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- May 2016
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Let me do some testing and get back to you on the best way to accomplish your desires.
Jason
Edit:
You would want a step 4b - Save FoW of first map - this saves the extra explored by PC B. Step 5 is fine. Step 6 will then load the old info for PC A and the recently saved info for PC B (no loss of data for either PC).
As to the second scenario, the save on first map keeps the only PC A data and saves the new info for PC B. No need for merge. Merge can help if you forget to load previously saved FoW and you have done some exploring.
JasonLast edited by jharp; December 21st, 2021 at 19:14.
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January 8th, 2022, 15:02 #38
we are moving from 5E to PFRPG and love the FOW. FOW worked great in 5E. in testing for the move we realize there is no FOW buttons in the menu of our map. see the pic. any suggestions (everything is updated, we do run a lot of mods/ext)FOW buttons.png
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January 8th, 2022, 15:06 #39
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January 8th, 2022, 15:26 #40
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- Feb 2019
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