View Poll Results: Do you like the separate DC fields for each roll type
- Voters
- 57. You may not vote on this poll
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No, I wish there was just one number (could be on the sheet multiple places)
14 24.56% -
Yes, I like setting it for a specific type and leaving it
34 59.65% -
Yes, but I would give it up to have DC fields on each of the expander trays
9 15.79%
Thread: 5E - Requested Rolls
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September 7th, 2021, 05:05 #11
- Join Date
- Apr 2020
- Posts
- 168
Mattekure and I are currently working compatibility between this and 5e indicators. I'll post an update when we have an idea of whether a fix is possible.
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September 7th, 2021, 20:56 #12
Sweeeet! Can't wait for my group to get back at it so we can try this out!
I assume we don't need RFIA at all with this, correct?
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September 8th, 2021, 16:17 #13
Right, this is a new standalone extension.
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September 8th, 2021, 16:40 #14
Feature Request: The ability to do ad-hoc traps. The way I see this working is that the DM would request rolls for a saving throw. They would also input damage, ANd based on the PCs/NPCs saving throw results damage would be applied with a click. Maybe a check mark to half or no damage on a save.
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September 8th, 2021, 22:39 #15
Looks like Advantage Display- Extension v1.0.1 by Kent Kent McCullough is in the clear. This was a mistake and does not look to be effecting this ext.
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September 13th, 2021, 16:29 #16
- Join Date
- Apr 2020
- Posts
- 168
Options Menu Update
I am soliciting feedback on updating the verbiage in the Options Menu, and by extension how the rolls are generally referred to.
I know there was some discussion about calling them override saves, and I am curious how people would specifically word these menu options. It is acceptable to answer that the current option is clear enough.
BTW, this menu shows changes since the last release, and those changes have been pushed to my repo. I updated how the option to show/hide the sidebar menu is displayed and that specific option now only appears for the Host.
RequestedRolls option menu 20210914.jpg
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September 13th, 2021, 16:40 #17
I think it's clear.
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September 14th, 2021, 15:15 #18
You could change the option to say "player rolls save" and "NPC rolls save" or something, I suppose. I have never had an issue with the way it's worded. It was the entire reason I used this extension and I knew what I was downloading. I suppose if someone installed it for a different purpose, that wording might confuse them. But considering the fact that the saves really are rolled automatically for them, "manual" seems like the right wording. "Prompted Saving Throw" might also be more accurate, since they will get a popup when attacked by a spell/ability.
Thanks for all of your hard work on this. I'm looking forward to the day I can use it with 5e Indicators, but my players would absolutely rebel if they couldn't roll their own saving throws (even though they're really just clicking a box that allows the system to roll it for them anyway).
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September 14th, 2021, 18:31 #19
Patriarch
- Join Date
- Feb 2017
- Location
- London, UK
- Posts
- 430
I also think that 'manual save rolls' is clear enough, but I also accept others may disagree.
Cheers,
Simon
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September 14th, 2021, 18:36 #20
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