Thread: CRW Desckplans on the Forge
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August 26th, 2021, 04:26 #1
CRW Desckplans on the Forge
Making a new thread to support my deckplans on the Forge.
I really didn't like many of the sci-fi asset packs available for use with Traveller so I made my own. Mostly 3d modeled and rendered assets used in the deckplans which I load into Arkenforge. I'm refining and creating more assets as I go as well. Eventually I'll release the asset pack but right now its just a mess and disorganized. Comments and suggestions welcome. :-) They currently include LOS and I plan on adding lighting eventually once I figure out a way I like.
My Forge Crafts: https://forge.fantasygrounds.com/cra...6/view-profile
So far I've got:
Deckplans:
MGT2:
TheRock Spacecraft : 10k ton starship
Small Craft: Pinnace, Slow Pinnace, Ships Boat, Slow Boat Modular Cutter, Shuttle and Launch
Scout Courier and Seeker
Free and Far Traders
Commerce Raider Harrier (includes a Sindal Empire Harrier)
Subsidised Merchant
Empress Marava Far Trader
Serpent class scout
Mercenary Cruiser
Assets/Tokens:
Vehicles 1 (includes the following vehicles)
3 unique open top airrafts
2 unique covered airrafts
2 unique ATV's
1 unique G/Carrier
1 unique G/Bike
1 unique G/Floater
1 unique AFV
1 unique tracked tank
added 25px per square top-down ships
MGT2 Alien Tokens
Vargar and Aslan top-down tokens
All Rulesets:
starport 1 : 3 landing pads and associated buildings for starships.
starport 2 preview Corporate District
starport 2 Trade District
starport 2 Corporate District
starport 2 Admin District
starport 2 Supplemental (19 25px maps in the starport and 1 warehouse. lots of content)
starport 2 MegaCorp (8 level Mega Corporation building)
starport tokens
sci-fi top-down robot and human tokens.
Working on:
Some addon buildings to corporate district. megacorp battlemap. done
Gov District 95% done (on hold pending Blender import of starport) done (in supplemental)
adding lighting to starport 1 building interiors. Done.
added lighting and fixed LOS on deckplans. Done
Updated Starport preview maps lighting. Done
added some top-down ship assets to free vehicles 1 forge item. done
working on tram station and central hotel complex and starport content underground.
probably port the small starship pad w/los and lighting here.
first starport token release. DoneLast edited by Pharoid; March 21st, 2023 at 18:19. Reason: update progress
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August 26th, 2021, 08:17 #2
Excellent!
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August 27th, 2021, 19:09 #3
1+ year on Fantasy grounds and I didn't know about Forge
Added the Small ship deck to my inventory, plans to use it next week.
Looking forward for the Subsidised Merchant
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August 27th, 2021, 20:51 #4
Can't find the new Small Craft deckplans in FG. Should it be visible as a extension?
I have updated and looked in extensions, library/modules, images and spacecrafts but can't find anything for the new Small Craft deckplans.
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August 27th, 2021, 21:03 #5
Its installed to the vault so I don't think? it shows up in your typical modules folder. You should be able to see it in Images under catagory "CRW Deckplans". The Forge is really new. (couple weeks old) which is probably why you hadn't heard of it. If its not updating there may be something wrong with the distribution. If that's the case, you could ask on the support forum for "House of Healing - Forge". They're been very responsive as usual. Sorry things aren't working! Let me know what it tuned out to be if you can.
Make sure your using Prod FGU and not Test channel? Just guessing from reading some of the support forums. Your probably better off in their hands.Last edited by Pharoid; August 27th, 2021 at 21:52.
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August 27th, 2021, 21:08 #6
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August 27th, 2021, 23:55 #7"I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."
- John Diefenbaker
RIP Canada, February 21, 2022
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August 28th, 2021, 13:36 #8
- Join Date
- Aug 2012
- Posts
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They showed up in the modules that I had to enable to see them.
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August 30th, 2021, 17:59 #9
Subsidised Merchant and Empress Marava all done. Next up: Gotta figure out what 50 tons of black globe generator looks like. Then model it and render.
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September 4th, 2021, 01:46 #10
Serpent class scout
Since we have one in our current campaign I did a serpent class scout. One of my favorites. I posted it on the forge but it can take some time for it to get approved. I'll post it to live once it does.
serpent art1.jpg
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