Thread: 5E - Friend Zone
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August 11th, 2021, 19:21 #1
5E - Friend Zone
Current Version: 1.3.1
Friend Zone adds support for companions of any sort.
On the character sheet, the Logs tab contents have been relocated to the bottom of the Notes tab, and in its place a Cohorts tab has been created. Simply drag in any NPC to the Cohorts list on this new tab to give the PC a companion. Any cohorts that are added to the CT from the character sheet will be fully controllable by the player, including advancing turn on the CT, and token movement and vision on the map. Further, the cohort will be fully linked on the CT, so changes made to either the CT entry or the NPC sheet will be reflected on the other, same as PCs.
Additionally, support is provided for Eldritch Cannons, Primal Companions, Steel Defenders, and Wildfire Spirits from Tasha's Cauldron of Everything, as well as MCDM's Monstrous Companions, or any creature that similarly scales in level with its caregiver. Automating calculation of hit points, saves, attack modifiers, and so forth, based on the player character's relevant bonuses. Simply add the creature the the player's Cohort tab!
Check it out on The Forge or at GitHub and please let me know if you have any comments or concerns.
Hope it helps!
If you wish to buy me a coffee, I would be extremely grateful. Though please don't feel any pressure or obligation to do so!Last edited by MeAndUnique; May 9th, 2024 at 17:33. Reason: Version update
My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
My GitHub: https://github.com/MeAndUnique
Buy me a coffee: https://ko-fi.com/meandunique
Discord: MeAndUnique#6805
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August 11th, 2021, 20:11 #2
That sounds ricidulous :O
Good job, I'm sure my DM will find this one useful, we have a party that loves pets
Cheers, Steve
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August 11th, 2021, 20:19 #3
Let me know how it goes! I have my own ideas for things that can be improved moving forward and I'd love to hear other perspectives as well
My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
My GitHub: https://github.com/MeAndUnique
Buy me a coffee: https://ko-fi.com/meandunique
Discord: MeAndUnique#6805
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August 11th, 2021, 21:31 #4
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August 11th, 2021, 21:32 #5
Who doesn't love immediate hot fixes? v0.2 addresses a minor under-the hood data concern that shouldn't affect anyone directly, but would be a risk for problems down the road. The update is presently available on Github and is awaiting approval on The Forge, though it can be grabbed at your leisure, since there shouldn't be any current impact.
Oh, and it also adds the extension icon in the chat window when loaded, cause I know everyone adores my mashed together iconography.My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
My GitHub: https://github.com/MeAndUnique
Buy me a coffee: https://ko-fi.com/meandunique
Discord: MeAndUnique#6805
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August 11th, 2021, 21:33 #6My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
My GitHub: https://github.com/MeAndUnique
Buy me a coffee: https://ko-fi.com/meandunique
Discord: MeAndUnique#6805
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August 11th, 2021, 23:50 #7
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August 12th, 2021, 00:35 #8
Update:
Never mind. User error.Last edited by nephranka; August 12th, 2021 at 00:52.
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August 12th, 2021, 01:20 #9
Update 2:
So, my confusion came from the fact the "cohorts" tab has disappeared and cohorts have moved to the "log" tab. I am not sure this is expected behavior? This is directly related to Mad Nomad's Character Sheet Tweaks v1.3.
Additionally, I pick up a polymorphism error ("Polymorphism requires sheet to be in combat tracker.") when the GM or player tries to open the sheet on of the cohort on the tab. It still opens. This error I am still trying to track down the conflict. It is not in poly, like you might expect ;(
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August 12th, 2021, 01:51 #10
Last update:
I found the Polymorphism error source. It appears to be a combination of Kit'N'Kaboodle v2.0.4 and Polymorphism v1.24. As soon as you open a cohort sheet on the player's "cohort" tab it throws the output to chat and opens the sheet.
Kit'N'Kaboodle v2.0.4 also seems to be stopping map control for movement and sight through the cohort token.
It also happens with the "log" tab that is associated with the other issue I found with mad's ext.Last edited by nephranka; August 12th, 2021 at 02:14.
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