5E Character Create Playlist
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  1. #41
    While the AURA function appears to work fine, the save and damage portion does not appear to take effect? Is the engine suppose to be rolling the save and damage, or is this just a place holder for info?

    What might I be doing wrong?

    So, forcing a damage roll at the beginning of a turn is done with DMGO:

    I cant find anything about forcing a save at the beginning of a turn

  2. #42
    Quote Originally Posted by ShadowedHand View Post
    I cant find anything about forcing a save at the beginning of a turn
    You are going to need another extension to auto roll saves. Either better combat effects or ongoing saves should do it for you

  3. #43
    Perfect!

    I grabbed Better Combat Effects and now its working

    Thanks much!

  4. #44
    Hello there. First I have to say GOOD WORK. Then I have to say "I am an idiot". I cannot for the life of me figure out how this thing works. I got the extension from the forge.
    Is there a step by step guide for idiots like on how to use this extension?

    thank you

  5. #45
    What effect are you trying to code?

  6. #46
    I'm trying to figure out how to set up the Aura of Annihilation from a Bodak. This is what I have (using Spirit Guardians for inspiration). I can see the effect on the PCs, but the damage isn't applying on their turn. In fact, I'm not sure what the code would even be to "do damage on turn".

    AURA: 30 foe; Aura of Annihilation; IF: FACTION(!foe); DMG 5 necrotic

  7. #47
    Quote Originally Posted by wframe View Post
    I'm trying to figure out how to set up the Aura of Annihilation from a Bodak. This is what I have (using Spirit Guardians for inspiration). I can see the effect on the PCs, but the damage isn't applying on their turn. In fact, I'm not sure what the code would even be to "do damage on turn".

    AURA: 30 foe; Aura of Annihilation; IF: FACTION(!foe); DMG 5 necrotic
    You need an extension like Better Combat Effects to do ongoing damage.

    AURA: 30 foe; Aura of Annihilation; IF: FACTION(notself); DMGOE: 5 necrotic

  8. #48
    Quote Originally Posted by rhagelstrom View Post
    You need an extension like Better Combat Effects to do ongoing damage.

    AURA: 30 foe; Aura of Annihilation; IF: FACTION(notself); DMGOE: 5 necrotic
    Thanks! I have Better Combat Effects. I'll try that formula.

    Update: That worked perfectly. Thanks again!
    Last edited by wframe; December 5th, 2021 at 15:00.

  9. #49
    Do you can you code Totemic Attunement: Bear when the bearer has the Rage effect.... I have tried but the issue is that when you apply FROMAURA the IF condition will look at the user and the bearer.

    This was my attempt:
    AURA: 5 friend; Totemic Attunement: Bear; IF: FACTION(notself); IF: CUSTOM(Rage); GRANTDISATK: melee
    UTC +2
    Italian DM
    Italian/English Player

  10. #50
    Is there a way to add a visual to these auras such as shown in this thread?
    https://www.fantasygrounds.com/forum...token-is-added

    Thanks!

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