Fantasy Grounds FRIDAYS NOON
  1. #1

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    773

    Release Updates for August 3rd, 2021

    Please remember not to update right before a game starts.

    In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

    Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

    Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.

    The following products have been updated:

    Pathfinder 2 RPG - Core Rules (Pathfinder 2.0)
    • [ADDED] "divinefont" cleric automation level change functionality.
      [ADDED] PC automation for Divine Initiate feat.
      [UPDATED] Minor spell action changes.


    Pathfinder 2 RPG Ruleset (Pathfinder 2.0)
    • [ADDED] hover and edit frame to feat and ability level indicators.
      [ADDED] divinefont PC automation additional option to set/upgrade spell slot level.
      [ADDED] links to records for some automation feedback (where automation not applied or a coded message with a LINK flag).
      [UPDATED] Option to add class kit only offered if PC is not a beginner box PC.


    Fort Scurvy (5E Compatible)
    • [Added] Lighting


    Savage Worlds Adventure Edition: MiniSettings (Savage Worlds Adventure Edition)
    • [Updated] Module name


    The Last Parsec: Scientorium (Savage Worlds)
    • [Updated] Module name


    The Last Parsec: Leviathan (Savage Worlds)
    • [Updated] Module name


    The Last Parsec: Eris Beta-V (Savage Worlds) (Savage Worlds)
    • [Updated] Module name


    Savage Worlds Adventure Edition (Savage Worlds Adventure Edition)
    • [Updated] Module name


    Savage Worlds Adventure Edition (Savage Worlds)
    • [Updated] Module name


    Savage Worlds Deluxe Ruleset (Savage Worlds)
    • [Updated] Module name


    Starfinder RPG - Core Rules (Starfinder)
    • [Fixed] Micron Light subtype changed to Power Core.


    Pathfinder RPG - Carrion Crown AP 1: The Haunting of Harrowstone (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] Ravengro GM map not displaying
    • [Updated] Changed occluder for the furnace to a window (instead of a wall)
    • [Updated] Created spell effects for the Cold Spot haunt


    D&D Adventurers League 10-01 The Frozen North (D&D fifth edition)
    • [Fixed] Missing parcel items for Scavenged Supplies and Frozen Woman's Hand


    D&D Adventurers League 10-00 Ice Road Trackers (D&D fifth edition)
    • [Fixed] Missing parcel items (The Spring/Success)


    Remarkable Inns & Their Drinks (Generic Add-ons)
    • [Fixed] Mannerisms link to rollable table in random Inn Generator corrected
    • [Fixed] frequented by: now Frequented by: in random Inn Generator


    Rise of the Drow: Collector's Edition (Pathfinder RPG and D&D 3.5/ OGL)
    • [Added] Lighting to all maps
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

  2. #2
    Starfinder RPG (Ruleset) (FGU)
    • [Fixed] The Fatigued effect modifies the damage of Magic Missiles.
    • [Fixed] Performing a full attack roll does not add ammo use
    • [Fixed] Mini player on Starfinder isn't including the Spec bonus damage.
    • [Fixed] Properties box on items not being set to readonly when locked
    • [Fixed] Missing ranks for some skills on PS


    Dungeons and Dragons 3.5e (Ruleset)
    • [Fixed] party sheet code abilitydc control having a 'S' in the offset


    Vampire the Masquerade 5e (Ruleset)
    • [Added] Paradox logos and updated Copyright information
    Last edited by superteddy57; August 3rd, 2021 at 23:23.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Idea Informer

  3. #3
    The Strange (Ruleset)
    • [Added] Skills can now be associated with a recursion and only are shown when in that recursion.
    • [Fixed] Recursion header label incorrectly placed on inventory tab.

  4. #4
    Map Adventures #1 - Forests and Mountains v2 (Map Pack)
    • [Fixed] Map Pack naming was inconsistent with other products


    Map Adventures #2 - Plains, Deserts, & Caverns (Map Pack)
    • [Fixed] Module files more consistent with FGU file structure
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Idea Informer

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