GI JOE RPG Launch
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  1. #251

    Join Date
    May 2014
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    Quote Originally Posted by StickClip View Post
    I was checking chases on the combat tracker, and I believe I'm seeing an issue. Some NPCs, when added to the combat tracker, have a blank MOV, which is throwing the movement point calculations off. I'll attach an example.
    Thanks for reporting, StickClip.

    I’ll take a look.

  2. #252
    Quote Originally Posted by ianmward View Post
    Thanks for reporting, StickClip.

    I’ll take a look.

    Thanks! Also, I just noticed, on NPCs, the "1D8|Imp" for damage doesn't seem to be working. Instead of making it a roll, it just prints out a message. I'll attach an image. Not working on rolls from combat tracker or just on the NPC sheet.
    Attached Images Attached Images
    Last edited by StickClip; April 25th, 2024 at 23:04.

  3. #253

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    Thanks again StickClip,

    I have tracked down both of these issues and pushed a HotFix to Smiteworks, so they should trickle out to you soon.

  4. #254
    Hi Ianmward,

    Looks like the chase issue is fixed (thanks), but I'm still seeing an issue with the 'Imp' damage rolls. When I roll damage on the combat tracker on a critical success, it always lists zero damage. I'll attach an image.
    And apologies if the fix just hasn't hit yet.

    Thanks!
    stickclip
    Attached Images Attached Images

  5. #255
    Issue with resetting the "Reset turn order" in the Combat Trackers MENU. This clears the Init entries from CT actors but doesn't reset them to their default DEX values.

  6. #256

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    May 2014
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    Quote Originally Posted by StickClip View Post
    Hi Ianmward,

    Looks like the chase issue is fixed (thanks), but I'm still seeing an issue with the 'Imp' damage rolls. When I roll damage on the combat tracker on a critical success, it always lists zero damage. I'll attach an image.
    And apologies if the fix just hasn't hit yet.

    Thanks!
    stickclip
    Ah… ok, I tested with the npc sheet, not the ct. I’ll fix it up now.

  7. #257

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    Quote Originally Posted by sedgetone View Post
    Issue with resetting the "Reset turn order" in the Combat Trackers MENU. This clears the Init entries from CT actors but doesn't reset them to their default DEX values.
    Hi Sedgetone,

    Thanks for reporting. I’ll take a look.

  8. #258

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    May 2014
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    Quote Originally Posted by sedgetone View Post
    Issue with resetting the "Reset turn order" in the Combat Trackers MENU. This clears the Init entries from CT actors but doesn't reset them to their default DEX values.
    Thinking about it, the Reset Turn Order should not do anything as the Initiative is not rolled, but is based on Dex (with +50 for having a readied weapon), so it makes no sense to reset it.
    I checked and CoC6e does nothing when the menu item is selected, so that is what I have changed it to do now.

    If you think this is wrong, please reply and we can discuss what should happen.

  9. #259

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    I have submitted a fix for the two issues.

    v2024-04-28
    * [Fixed] - NPC damage 1d8|Imp not rolling from CT
    * [Fixed] - "Reset turn order" in the Combat Trackers MENU clears the INIT Values when it should not.

  10. #260
    It was a bit of an edge case, where three NPCs had put their weapons away and I thought I’d try that to see if it would do anything. Please feel free to ignore it.

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