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February 20th, 2024, 06:10 #241
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,412
It looks like you are running the Test version of the ruleset code with the Live version of the FG client. Since the new ruleset code uses new APIs in FG v4.5.0, you'll need to be running both the FG test version for both application and rulesets.
If your versions are not matching up; make sure that the shortcut that you use to start FG is pointing to the same folder as the FG application folder in the FG Settings.
Regards,
JPG
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March 9th, 2024, 10:42 #242
It probably belongs here: https://www.fantasygrounds.com/forum...ker-visual-bug
Sorry for the cross posting in Alien rpg thread and general House of healing, I think it is a Ruleset related bug.
please feel free to delete it if needed.
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Today, 03:22 #243
- Join Date
- Jun 2017
- Posts
- 55
I was going through character creation with one of my players using the pulp cthulhu extension, and we ran into some nasty issues, (these screenshots are from me trying to reproduce these issues locally for debugging purposes)
This is the first issue I am able to consistently reproduce, I'm not sure if I was able to reproduce this with the player:
- open a new character sheet as gm
- go to skills tab
- open the same character sheet as a player
- go to skills tab
when the second user loads the skills tab, one of the skills tabs breaks, can be host or client
Screenshot 2024-03-27 205006.png
Upon restarting, the skills appear to come back, but the empty ones have to be repaired manually.
Next issue, this is the one that caused us to have to restart multiple times:
- GM go to skills tab
- player open same sheet as gm
- player go to skills tab (to trigger load)
- player or GM go to personal tab
- drop an occupation on the occupation section (I was for sure able to reproduce it with the big game hunter occupation)
- edit any skill that requires text-based inputs in the window that pops up (not sure if this also happens with the dropdown selections)
- observe skills tab on either host or client
The skills keep popping in and out, likely because there's a change listener triggering simultaneously on the client and host. this also causes fgu to lag out until the client logs out. It throws an error on the gm side when they do.
Screenshot 2024-03-27 210129.png
Another issue we had (no picture this time, it's easy to reproduce though)
- GM and player open the same character sheet
- GM and Player go to personal tab
- GM or Player drop a talent onto the talent section
- Compare the name text for the talent between the GM and the Player, one is blank, the other is not
Another similar issue exists with dropping a weapon onto the inventory tab (one of them is blank), equipping it, and observing the weapon on the main tab. Nothing shows up on the main tab for the one that's blank.
I am on the Live branchLast edited by Nightstride; Today at 03:25.
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Today, 07:58 #244
- Join Date
- May 2014
- Location
- Sydney, Australia
- Posts
- 806
Hi Nightstride, thanks for taking the time to reproduce and report these.
I'll take a look and see if we can sort them out.
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