Thread: Problems with tokens on map
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July 25th, 2021, 17:37 #1
Problems with tokens on map
My group is having some problems with tokens on the maps during battles. They are unable to target the enemies, so they are just dropping them on the tokens in combat tracker which solves a bit of the problem. The other is that the DM client and the player client will show different placements of the tokens on the map. As DM, I am unable to move the tokens as well or accept moves, although I do see a green square on the map where the token should be after movement. I then click and drag the player tokens on the map from combat tracker on this green square I see, then the token is where it should be. But then the whole glitch starts all over again when the players try to move. Is anyone else having trouble in Savage Worlds with this issue? Thank you for any information you can provide.
Last edited by Niles; July 25th, 2021 at 17:40.
See through the skies, far beyond our world tonight,
Hear the sounds of freedom ring, in a silent dream,
and a million miles away.
Reach for the stars, and live our lives forever free,
In our hearts for a thousand years, and a thousand lifetimes before.
And the dawn of a new day will rise, a light for us all. -Dragonforce
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July 25th, 2021, 19:39 #2
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- Sep 2020
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- Ballston Lake, NY
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I haven't seen anything like this.
Let's start with the basic stuff, so we know what you've tried so far:
Are you on FGU or Classic? Which savage rule set are you using? Are you running a purchased setting or adventure?
Are you sure you have the latest versions of FG and the rule set?
Are all the players on the same version of FG as you?
Did you try running with no extensions?
Can you provide screenshots and a log?
Did you plug it in?
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July 25th, 2021, 20:51 #3
Good questions...Classic...Swade...Not a purchased adventure, it's my own...yes, I have the latest version and SW ruleset...players have the same version as me...I have NOT tried running with no extensions, I will try that...I will provide a screenshot as soon as I get home from work...sorry, is what plugged in?...and thank you for the checklist!See through the skies, far beyond our world tonight,
Hear the sounds of freedom ring, in a silent dream,
and a million miles away.
Reach for the stars, and live our lives forever free,
In our hearts for a thousand years, and a thousand lifetimes before.
And the dawn of a new day will rise, a light for us all. -Dragonforce
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July 26th, 2021, 02:19 #4See through the skies, far beyond our world tonight,
Hear the sounds of freedom ring, in a silent dream,
and a million miles away.
Reach for the stars, and live our lives forever free,
In our hearts for a thousand years, and a thousand lifetimes before.
And the dawn of a new day will rise, a light for us all. -Dragonforce
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July 26th, 2021, 04:46 #5
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- Sep 2020
- Location
- Ballston Lake, NY
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- 595
I haven't used FG Classic. In FGU, you can create a log file. There's a "compile logs" button on the console which creates a zip file containing log files that help track down the bug. Does FGC have such a thing?
From the screenshot, it looks like an error in the SWADE rules. Ikael will be able to figure that out once he sees this.
The plugged in question was a reference to tech support questions: Is it plugged in? Is it turned on? Did you reboot? There was a time when users didn't get to the third question before the problem was discovered.
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July 26th, 2021, 04:51 #6
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- Sep 2020
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- Ballston Lake, NY
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Are you, per chance, using the SWADE vehicle guide? Are you using vehicles at all? Are the trouble tokens character tokens?
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July 26th, 2021, 05:15 #7See through the skies, far beyond our world tonight,
Hear the sounds of freedom ring, in a silent dream,
and a million miles away.
Reach for the stars, and live our lives forever free,
In our hearts for a thousand years, and a thousand lifetimes before.
And the dawn of a new day will rise, a light for us all. -Dragonforce
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July 26th, 2021, 05:31 #8
- Join Date
- Sep 2020
- Location
- Ballston Lake, NY
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- 595
I think this error is coming from the vehicle guide or how the SWADE rules interacts with it.
The next step for you is to supplicate Ikael, Holder of the Sacred Rules of SWADE, and Doswelk, Creator of Divine Content. The remedy lies somewhere between the two.
Providing as many details, screenshots, and logs as possible is a great way to supplicate them.
BTW, that's a nice background. It looks like an interesting setting.
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July 26th, 2021, 05:36 #9See through the skies, far beyond our world tonight,
Hear the sounds of freedom ring, in a silent dream,
and a million miles away.
Reach for the stars, and live our lives forever free,
In our hearts for a thousand years, and a thousand lifetimes before.
And the dawn of a new day will rise, a light for us all. -Dragonforce
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July 27th, 2021, 04:02 #10
Are the players tokens being 1st dragged onto the Combat Tracker and then dragged from there to the maps? Ignore this if you're already doing that. My reason for asking, is because if players are dragging their tokens from their character sheets to the desktop and then onto maps, FGC won't gauge their placement correctly. With one of the side effects being that they won't be able to correctly target NPC tokens by clicking them.
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