Thread: Announcing the FG Forge
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July 27th, 2021, 15:28 #241
Templar
- Join Date
- Nov 2014
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- 104
This thread was accidentally closed. It has been re-opened for discussion. Pardon the interruption.
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July 27th, 2021, 16:11 #242
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July 27th, 2021, 16:21 #243
- Join Date
- Jul 2020
- Location
- Michigan, USA
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Roll me an investigation check with Advantage...
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July 27th, 2021, 16:49 #244
Does my Knowledge (Conspiracy Theories) give me advantage or a plus to the roll?
Paul Grosse
PCGen BoD
PR Silverback
Autobackup Batch file, Always ALWAYS backup your data. Remember to follow the 3-2-1 rule!
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July 27th, 2021, 16:51 #245
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July 27th, 2021, 20:54 #246
Any chance that the Forge will be getting Affiliate systems negotiated with some of the rulesets kind of like the TAS program for DTRPG? MGT2 in particular but I'm sure there are many others that would benefit from being able to create content using some of their IP. I'd like to be able to make deckplans (with my own assets etc..) but based on a standard design and release them here. If you release content using the Vault option doesn't that restrict the content to Fantasy Grounds? Maybe that feature would help leverage publishers to agree. I know you neck deep in 5e right now so maybe this is jumping the gun a bit. Maybe some vaulted fantasy grounds exclusive content would help drive FGU and ruleset purchases.
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July 27th, 2021, 21:02 #247
Since you are going to need FGU to be able to download anything from the vault then yes, that 'restricts' it to FGU. Not sure who else would want to buy an extension for FGU other than users of the program.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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July 27th, 2021, 21:37 #248
Yes, quite possibly. I am in talks with a number of publishers who would be interested in allowing you to link directly to their products within your own creations. This would create a dependency on their product, though, so we need to think about the best way to provide this information to customers of the FG Forge. If it becomes popular, we could even pre-determine whether or not you had all the dependencies on your account already or if you need to buy anything else before you can use the Forge item. For instance, if you used tokens from one of Devin Night's packs, NPCs from Kobold Press' Tome of Beasts, or you used a map from an AAW module. This method would require you to link to those items and not duplicate it. Stay tuned for more guidance on this subject.
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July 27th, 2021, 21:45 #249
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,566
I'm closing this thread now. There is an official sub-forum for Forge support now.
Forum
https://www.fantasygrounds.com/forum...isplay.php?129
Overview Post
https://www.fantasygrounds.com/forum...read.php?69807
Any further discussions should be started as new threads in that forum, and any suggestions should be added to the wish list.
Regards,
JPG
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