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  1. #1

    FGU - Long notes make the Notes entry window slow

    Hello,

    It's my first post here, so i dont know if it's in the correct place.
    I am translating some texts of a campaign for my players, and i noticed that the notes entry, where i am actually writing the translations, has become very slow to edit and navigate. I suspect it is because of the amount of information that this one single entry of Notes has, but i'm not sure.
    Is there any way i can improve the performance of FGU, just so that i dont spend so much time trying to navigate an unusually long note?
    I know i can just create smaller notes (that do not seem to suffer from this problem), but the copying and pasting does not carry the formatting for a new note entry.
    I'm sorry if i posted this in the wrong session, and thanks in advance for any help.
    Ps.: i am just translating some environment descriptions from the Lost Mine of Phandelver campaign.

  2. #2
    Hello and welcome to the forum.

    It's best to do things like that as story entries. Those are already split up for each environment/room description in the adventure.
    For structuring reasons I would work with a master table linking all relevant entries there. Your players can then click each link. Story entries can be shared via right-click -> Sharing -> Share Record.

    Example:


  3. #3
    LordEntrails's Avatar
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    Notes are intended to be used for players during a campaign. They are not exported to a module etc.

    Instead of copy/pasting to split up your existing notes, you can copy the note objects and then delete out parts of them. That way you don't have to redo your formatting. I also suggest you take a look at the link in my signature about best practices.

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