Thread: Better Combat Effects
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March 19th, 2023, 22:24 #631
Version Update: 4.10
Feature: Change state added a change state cycler in the CT, powers, custom effects window. Change state tags are all the tags that Activate/Disable/Remove an effect on start or end of turn. Should see better performance on change of turn.
Feature: DUSE which disables effect when it is used added to the Apply cycler
Feature: Option to Deprecate Change State tags. You need to enable this for the performance gains however the Change State tags will no longer work so you'll have to have all your change state done via the cycler.
Notice: At some point in the future Change State tags will be deprecated and removed. Since this is such a big change there will be a few months worth of grace period.
Fixed: [SDC] not calculated correctly for warlock
Fixed: Tag SDC not adding bonus to [SDC] on replace
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March 21st, 2023, 22:32 #632
- Join Date
- Dec 2004
- Posts
- 201
Testing the cycler on the provided Dodge example (from the Forge page) and I can't get it to work properly. I think I've got it set-up correctly, but the effect drops off immediately once the actor's turn is over (as opposed to the start of their next turn). Please see attached.
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Yesterday, 00:43 #633
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Yesterday, 01:06 #634
- Join Date
- Dec 2004
- Posts
- 201
Great! I'll test again once the update becomes available.
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