STAR TREK 2d20
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  1. #631
    Version Update: 4.10

    Feature: Change state added a change state cycler in the CT, powers, custom effects window. Change state tags are all the tags that Activate/Disable/Remove an effect on start or end of turn. Should see better performance on change of turn.
    Feature: DUSE which disables effect when it is used added to the Apply cycler
    Feature: Option to Deprecate Change State tags. You need to enable this for the performance gains however the Change State tags will no longer work so you'll have to have all your change state done via the cycler.
    Notice: At some point in the future Change State tags will be deprecated and removed. Since this is such a big change there will be a few months worth of grace period.
    Fixed: [SDC] not calculated correctly for warlock
    Fixed: Tag SDC not adding bonus to [SDC] on replace

  2. #632
    Testing the cycler on the provided Dodge example (from the Forge page) and I can't get it to work properly. I think I've got it set-up correctly, but the effect drops off immediately once the actor's turn is over (as opposed to the start of their next turn). Please see attached.
    Attached Images Attached Images

  3. #633
    Quote Originally Posted by Hjorimir View Post
    Testing the cycler on the provided Dodge example (from the Forge page) and I can't get it to work properly. I think I've got it set-up correctly, but the effect drops off immediately once the actor's turn is over (as opposed to the start of their next turn). Please see attached.
    Yeah I noticed that too. Bad logic, I posted an update

    Version Update 4.11
    Fixed: Logic for change state cyclers
    Fixed: SAVEA
    Fixed: (RA) not removing
    Changed: RTE will not add +1 dur
    Last edited by rhagelstrom; Yesterday at 15:28.

  4. #634
    Great! I'll test again once the update becomes available.

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