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May 16th, 2021, 08:57 #1
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- May 2020
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Token not positioned properly in hex grid
Hi,
I know this has come up before but none of the answers suggested that I have seen seem to work for me - or if it did I didn't understand it .
I have placed an FGU hex grid on a .png map. Tried many grid sizes inc even or multiples of 10 but on one map the tokens always go offcenter - the tokens get better centred the bigger the grid but I can't actually use a 200 size grid on this map
(Yep, I was careful about cursor placement on drop).
Most of my cc3 generated maps work just fine. 2 don't.
I suspect it is something to do with the way I exported the map into a png but I don't really know.
Any suggestions would be gratefully recieved
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May 16th, 2021, 14:49 #2
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Looked more closely and the token position works just fine in the middle of the map but gets out of sync as you move outward.
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May 16th, 2021, 16:59 #3
Does the map image have a built in grid? Is that where the drift is coming in? Have you tried hex sizes of an odd number? Like 11, or 21, or such?
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May 16th, 2021, 17:50 #4
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Fraid not. It is an FGU grid of 24*24. There is no vertical error but the tokens go ever more off-grid as you go left/right from center map. I have tried different grid sizes to no avail until you get in the 100s which obviously is unusable.
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May 16th, 2021, 17:51 #5
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Odd numbered grid sizes make no difference either, sadly
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May 16th, 2021, 22:00 #6FGA Founder
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May 17th, 2021, 02:19 #7
Supreme Deity
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Can you provide an example campaign with the image set up in a basic CoreRPG campaign with the generic letter tokens, so we can see what you are talking about?
@Laerun, I haven't heard of any issues like this; so if you are aware of some then please provide as well.
Regards,
JPG
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