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  1. #1

    BUG: Blank Lines Created in Table Rows when Opened v.4.1

    I only noticed this yesterday, but whenever an existing table is opened a blank entry/line appears at the bottom of each table row.

    Steps to create:

    1.) Create a new Dungeons & Dragons 5e or Savage Worlds Adventure Edition campaign with no extensions enabled.

    2.) Create a simple table named Test
    Create these rows as follows
    [1] - [1] Test 1
    [2] - [2] Test 2

    3.) Close the table

    4.) Reopen the table. The table rows will not like this:
    [1] - [1] Test 1
    [2] - [2] Test 2

    Fantasy Grounds Unity version: v4.1.0 ULTIMATE (2021-05-12)
    Savage World Adventure Edition v5.2.17
    Dungeons and Dragons (5E) v2021-05-11


    [Edit] The "-" dashed text actually begins under the "T" in each table row, but unfortunately this forum won't let me place spaces or tabs at the beginning of a text line.
    Last edited by kronovan; May 14th, 2021 at 15:54.

  2. #2
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Yes I can replicate this.
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    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  3. #3
    Yup, happens to me too, the more I open the same table, the more blank lines I'm getting. It seems to be going at a rate of one additionnal line very two openings of the table.
    Restarting the program completely, resets the number of lines but doesn't fix the issue properly.

    Tested it on two different rulesets and the problem happens the same.

    I'm on 4.1.0 ULTIMATE (2021-05-12) as well

  4. #4
    This is exactly what happened to my tabels as well havent checkt if a new campaign does this too.

    4.1.0 ULTIMATE (2021-05-12) D&D5E.

    NVM new campaign with no modules does the same!
    Last edited by NLDevender; May 15th, 2021 at 05:42.
    Ultimate License Holder: Meaning anyone can join my games, even those with just the Demo . . .
    Timezone:Europe [GMT+1]

  5. #5
    We are aware of this and looking into getting it fixed
    Dominic Morta
    Ruleset Developer

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  6. #6
    Many thanks to the Developers for resolving this bug!

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