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  1. #1

    Lighting modifications not working? [Fixed]

    Just downloaded the newest update and I noticed that lighting sources with modified colours, flickers, etc., are no longer working as intended; they act as basic lights.
    Last edited by ddavison; May 11th, 2021 at 23:24.

  2. #2
    LordEntrails's Avatar
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    Is this on the Test channel? What ruleset? Extensions? Steps to reproduce? Screen shots?

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  3. #3
    It is on the Test Channel, 5th edition DND, lots of extensions but no new ones (they worked with the lighting fine before the update and cant think of any that would cause a conflict).

    Attached are some instances of the tinted lighting not showing up.
    teal.png
    green.png

  4. #4
    LordEntrails's Avatar
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    MOD: Moved to Laboratory. Please post all issues of the Test build in the Laboratory.

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  5. #5
    I can replicate in CoreRPG with no extensions.

    1. Open an image (I used one from the art sub)
    2. Activate lighting & co. if not already
    3. Place a light
    4. Change color of the placed light (you can see some minor saturation changes but no color change)

    Flash, flicker and pulse work for me.

  6. #6
    Thanks for the information.

    I was able to recreate the color issue; but the light behaviors (flicker, etc.) worked for me.

    I've passed on to @cpinder to review.

    Regards,
    JPG

  7. #7
    Seeing it here too, homebrew 5e D&D however!
    If I add a FX Layer for "Adjust Colors" and touch no settings in the FX layer, i can set colors per light source again in the lighting panel. Infact all my lights that had colors set to them automatically went to their set colors immediately when I applied a default 'adjust colors' fx layer.

  8. #8
    Quote Originally Posted by SashaJace View Post
    Seeing it here too, homebrew 5e D&D however!
    If I add a FX Layer for "Adjust Colors" and touch no settings in the FX layer, i can set colors per light source again in the lighting panel. Infact all my lights that had colors set to them automatically went to their set colors immediately when I applied a default 'adjust colors' fx layer.
    Worked for me too. Excellent find. Shame I only read this after running the monochrome slightly disappointed session with all the coloured lights I had set not working. That's the joy of test channel I guess.

  9. #9

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