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Thread: Hammer The Gap

  1. #1

  2. #2
    The best you can do is to have a set of effects for the increasing damage bonus that expire after one roll. But you will need to roll each attack individually, and keep track of where you are in the progression based on hits and misses.

  3. #3
    Quote Originally Posted by darrenan View Post
    The best you can do is to have a set of effects for the increasing damage bonus that expire after one roll. But you will need to roll each attack individually, and keep track of where you are in the progression based on hits and misses.
    Thanks

  4. #4
    You could make a "STACK: Hammer the gap" effect that lasts one round (place it in a hotkey) and either manually enter the bonus to damage via the modifier box using the knowledge of the effect, or write an extension that recognizes how many stacks there are and increase that character's damage accordingly.

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