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February 24th, 2022, 00:18 #41
Button Test.png
I started working on new icons for the tabs, they're based on the sidebar icons. Should I implement them, or just leave it as text right now?
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March 2nd, 2022, 16:09 #42
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March 2nd, 2022, 23:15 #43
- Join Date
- Oct 2020
- Location
- Chicago, IL
- Posts
- 22
I personally prefer the text, but I could see how the icons might benefit non-native English speakers.
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September 10th, 2022, 23:15 #44
- Join Date
- Mar 2020
- Posts
- 7
OMG, is there anyway you might consider making this CoreRPG (or PF1e as thats what I play LOL)? or If I can find a PF1e creator willing to try, would you allow them to work with your code?
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September 10th, 2022, 23:24 #45My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance. Here is the forum Link.
40+ PF1e Extensions & Modules I use, with links.
PF1E Coding Effects - Spreadsheet
Discord: Morenu
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September 10th, 2022, 23:55 #46
Didn't that account thing happen already before?
Theoretically, this extension should work in pretty much every CoreRPG ruleset with some minor adjustments.
I could take a look at a CoreRPG solution if ScriedRaven is okay with that (Of course we'd get that thing on the Forge )
EDIT: No, this wasn't working as I thought it would.Last edited by Zarestia; September 24th, 2022 at 01:08.
GitHub
Ruleset: FFd20
Extensions: Advanced Charsheet - Attack Modifiers - Big Portraits - Enhanced Skills - Legacy Items - Spell Action Info - Spell Record Actions - Tooltips
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September 11th, 2022, 00:38 #47My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance. Here is the forum Link.
40+ PF1e Extensions & Modules I use, with links.
PF1E Coding Effects - Spreadsheet
Discord: Morenu
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September 11th, 2022, 07:50 #48
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September 24th, 2022, 01:06 #49
I take back what foolish old me said. My asumption was wrong, it sadly doesn't work how I thought/wanted it. Other ruleset would also need to have a manual inclusion.
Nevertheless, if someone wants to support more rulesets, I suggest to move the button selection from the charsheet main tab to a desktop panel. That would lessen the workload when dealing with several rulesets.GitHub
Ruleset: FFd20
Extensions: Advanced Charsheet - Attack Modifiers - Big Portraits - Enhanced Skills - Legacy Items - Spell Action Info - Spell Record Actions - Tooltips
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November 24th, 2023, 22:44 #50
We had an issue today with Grimlore's Polymorphism: the P-Ext. adds an area to the Actions area above the weapons where to set possible Wildshapes etc. With Floating Tabs active, that area is not added.
Tested in clean campaign ith no other exts active..Last edited by Roach; November 24th, 2023 at 22:48.
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