DICE PACKS BUNDLE
Page 1 of 2 12 Last
  1. #1

    Token Lighting and FoW

    I moved a token holding a lantern into a room then back out a door. I am getting a medium gray FoW and where the vision with light falls off its black. Is that normal? Personally I would rather the FoW history area black too then it would not be an issue. The player should have a FoW history on the statue as it has in its surroundings the way FoW is working now.

    Player view ---------------------------------------------------------------------------------------- GM View
    Last edited by kevininrussia; April 14th, 2021 at 00:57.

  2. #2
    I can't replicate with normal walls.
    Is that only not working with the open door? Could you share your campaign or atleast the LoS Data and image?

  3. #3
    Yes. Can you provide the campaign that contains that image, so that I can pass on to Carl?

    Thanks,
    JPG

  4. #4
    Quote Originally Posted by Moon Wizard View Post
    Yes. Can you provide the campaign that contains that image, so that I can pass on to Carl?

    Thanks,
    JPG
    Could you remind me where I can upload the file? Its 62MB

    Also I zipped the test channel after deleting most unneeded stuff. I had the map in images in the root, not in the Campaign. I tested after I got it down to 62MB and it still exhibited the same issue with the lighting.
    Last edited by kevininrussia; April 14th, 2021 at 04:26.

  5. #5
    You can post on something like DropBox or Google Drive; and share the link to [email protected].
    (Share as public link; because support-files is not an actual user, just a list).

    And we just need any image files used and the campaign, not any of the other folders.

    Regards,
    JPG

  6. #6

  7. #7
    Kevin,

    I got the share link; but it's asking me to sign in since you shared with support-files (as if it is a user). Can you provide the link directly? (i.e. the one that says "anyone with this link can view")

    Thanks,
    JPG

  8. #8
    Thanks, I got the files now.

    It does look suspiciously like one of the concepts we were looking at where any light value greater than zero was shown as is; and only then FoW was shown. However, it doesn't have the dim edge it should have for that concept. Also, I didn't think that got in the build, but I'll have to ask Carl. (This concept was trying to solve the FoW making dim light falloff look non-existent for tokens, due to FoW boosting.)

    I've opened a ticket for him to review either way.

    Thanks,
    JPG

  9. #9
    I confirmed with Carl that the concept was not included in the build; so this is a bug he is looking into.

    Regards,
    JPG

  10. #10
    I am sure you have it covered but I thought I would add another example. Here with out a door. The LOS is darker than the FoW history. Seems like it should be reversed. Still hoping we will be able to turn off FoW history as an option :-)


Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
5E Product Walkthrough Playlist

Log in

Log in