Thread: 5e - Indicators
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May 4th, 2025, 23:49 #81
Also, in regards to the "dying but stable" indicators for PC tokens, PF2e has a "dying" state, and if it reaches 4, PC is dead. instead of 3, like 5e.
When a PC gets knocked out to 0HP from a critical hit, he automatically starts at 2 degrees of dying.
The PC rolls recovery check (similar to death save) each round. crit fail=increase dying state by 2, fail=increase by 1, success=decrease by1, crit succ=decrease by 2
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May 13th, 2025, 16:26 #82
- Join Date
- Jun 2015
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- 88
For me, this extension causes an steady increase in CPU usage. It climbs slowly to 100% when running FG for about 10 hours. I've many extensions enabled, took me a while to narrow the culprit.
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June 14th, 2025, 13:02 #83
Hello mattekure,
we hit an incompatibility in-between Indicators and Justin Freitas' Undead Fortitude. Details are here, perhaps you can look together at the issue?
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