Thread: Importing NPCs
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April 9th, 2021, 16:23 #1
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Importing NPCS[Solved]
Hi! I've written a tool for generating severely overpowered monsters for reasons. I would like to have it output relevant data into a format for NPCs for FG GURPS Unity. Is there a way to do it? I'm GMing so I would have access to the campaign data.
Last edited by ISherman; April 15th, 2021 at 14:50. Reason: Solved
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April 9th, 2021, 19:17 #2
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April 9th, 2021, 20:44 #3
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April 10th, 2021, 02:03 #4
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So, I just imported a "monster" from GURPS Character Assistant into FGU as an NPC with the GURPS Ruleset by Ronkie. It's only about the third time I've tried it. I've imported several PC Character sheets as well.
You have to have special "drivers". Let me see if I can find them...
https://www.fantasygrounds.com/forum...E-Core-Ruleset
I think it's listed there as:
GCA Exporter Files
Download the GCA exporter files from here: https://bit.ly/GCAtoFGExport
(Updated: 21st Aug 2018)
(Courtesy of Andraax)
But it seems to me there were some instructions somewhere, not just a file. Maybe it was in the download once I downloaded it. But basically you install the files by placing them in the proper directories and then you have the export "driver".
Once you have that you got to Export on the file menu and choose the FGU NPC exporter. (There's a PC one as well.) Then you export a text file and give it the .XML extension which is the middle option in the list.
FGU will import that XML file no problem.
https://www.youtube.com/watch?v=CHn7jkM0UFQLast edited by VonKyrin; April 10th, 2021 at 02:06.
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April 15th, 2021, 14:49 #5
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Solved
Thanks all- I was able to reverse-engineer the exported NPC from GCS and used that to make the format for my tool. Now my PCs shall tremble...
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