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April 8th, 2021, 01:58 #1
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Lots of Mapping Programs out there
So, there are a LOT of mapping programs out there. I own one that I spent a rather decent amount of money on - Campaign Cartographer and its companion programs.
The problem with it is, while powerful, also rather technical and, as such, has a high learning curve in exchange for that power.
Here's the problem: I just don't have the patience for it. I want something relatively quick and easy. I DO need the ability to draw nonstandard maps; my players might be fighting on a cliff or in a forest, not just a dungeon. But with that in mind, I don't want to spend hours drawing a map trying to figure out how to use the tools when the fact is, I just need to get one that doesn't look totally crappy drawn and finished so I can import it into FGU and start creating the encounters.
Or maybe I should just try the in game map creator? I havent looked at it yet.
Anyway, any suggestions?
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April 8th, 2021, 02:20 #2
Lesser Deity
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The in game FGU one is fine. If you have an art package you can stamp down tiles (that include LOS).
I personally use Dungeondraft for simplicity and ease of use. There is a script that will do the LOS for FGU for it. It does have a random generator as well.
Edit: I generated a random cave map for this thread: https://www.fantasygrounds.com/forum...e-Map-with-LOSLast edited by Griogre; April 8th, 2021 at 02:22.
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April 8th, 2021, 02:43 #3
I got Campaign Cartographer through humble bundle, and honestly, didn't like it.
I got DungeonDraft (and Wonderdraft) and LOVE them. It is SO easy to make maps quickly. I can also export to a vtt format, and there's a script/exe that will export it to JPGs with xml files that allow FGU to read the line of sight data (though it doesn't differentiate between doors and windows, so I have to redo the windows, but it DOES save time.
You can see some of my maps here:
https://www.fantasygrounds.com/forum...milarly-s-Maps
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April 8th, 2021, 04:28 #4
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April 8th, 2021, 04:33 #5
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April 8th, 2021, 06:21 #6
I have almost all the mapping tools out there!
Wonderdraft and Dungeondraft are definitely right up there for getting maps out quickly.
I still also like Dungeon Painter Studio.
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April 8th, 2021, 07:20 #7
Yes. FGU cannot import the .vtt file, only image files. However, as I said, I export to .vtt, and then use the script from github to convert the .vtt to image files and xml files, then copy-paste both the image files and xml files into your campaign folder. Mine is [this is from memory, so is probably wrong, but it's in this direction] c://users/<name>/appdata/roaming/smiteworks/fantasy grounds/campaigns/<campaign name>/images
Anyway, I think that's it. That brings the LOS into fgu along with the maps.
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April 8th, 2021, 07:59 #8
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Hi Similarly, would that script be draft2fgu?
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April 8th, 2021, 08:19 #9
Lesser Deity
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I use the Windows .exe which is called draft2fgu.exe
https://www.reddit.com/r/dungeondraf...geondraft_los/
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April 8th, 2021, 08:24 #10
A recent discussion on making maps for FGU that may be of interest can be found here: https://www.fantasygrounds.com/forum...-your-own-maps
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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