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April 7th, 2021, 18:36 #1
Auto roll initiative each round for monsters, manual roll initiative for characters
Hi Everyone,
Is there a way to auto roll initiative for the monsters every round, but allow the characters to roll initiative manually every round. I saw the "CT: Auto-Roll Init Each Round" option in the "House Rules (GM) section of the "Options" window, however, that auto rolls monsters and character initiative.
ThanksUltimate License Holder
Timezone: UTC -6
DM: 1e Ruins of Adventure, Curse of the Azure Bonds
DM: 5e Descent into Avernus
D&D 1e to 5e adventures converted: Keep on the Borderlands, White Plume Mountain, Tomb of Horrors, Against the Giants, Descent into the Depths of the Earth, Shrine of the Kuo-Toa, Vault of the Drow, Queen of the Demon Web Pits
Transitioning from D&D to DCC
May your dice rolls be ever in your favor.
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April 7th, 2021, 18:39 #2
Under the base ruleset, when you have that enabled it does auto-roll PC initiative, but they can still override it by rolling manually. You can see who has manually rolled based on whether or not the red die icon appears in their profile image.
If that's not good enough, my extension has an option to automatically set every PC initiative to 99 each round, effectively forcing them to roll manually if they don't want to go last. However, my extension has a ton of other stuff in it (although almost everything is toggleable to enable/disable) and it's probably overkill to install if if that's the only feature you're looking for.Last edited by Sterno; April 7th, 2021 at 18:42.
Click here for my Forge Page
Forum threads for 2E Extensions: Player's Option Crits, Additional 2E Automation, and Hackmaster-style House Rules
Forum threads for 2E Modules: OSRIC for 2E
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April 7th, 2021, 19:40 #3
Thanks, I did download and apply your extension. There's a lot of good stuff in there that I am interested in for my game.
Ultimate License Holder
Timezone: UTC -6
DM: 1e Ruins of Adventure, Curse of the Azure Bonds
DM: 5e Descent into Avernus
D&D 1e to 5e adventures converted: Keep on the Borderlands, White Plume Mountain, Tomb of Horrors, Against the Giants, Descent into the Depths of the Earth, Shrine of the Kuo-Toa, Vault of the Drow, Queen of the Demon Web Pits
Transitioning from D&D to DCC
May your dice rolls be ever in your favor.
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April 7th, 2021, 20:01 #4
This has reminded me that I really need to update my readme on github for it. The features of that extension are basically spread throughout that entire forum thread.
Click here for my Forge Page
Forum threads for 2E Extensions: Player's Option Crits, Additional 2E Automation, and Hackmaster-style House Rules
Forum threads for 2E Modules: OSRIC for 2E
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April 8th, 2021, 12:23 #5
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