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  1. #21
    Quote Originally Posted by nephranka View Post
    So page 1 has:
    4/12/2021: V3.0: Moved tabs into buttons on actions tabs. Proficiency modifier now defaults to zero
    Attached Files Attached Files
    File Type: ext 5E - Expanded NPCs.ext (46.2 KB, 0 views)
    File Type: ext 5E - Expanded NPCs - v2.2.ext (14.3 KB, 1 views)

    I am not seeing v3.0?
    5E - Expanded NPCs.ext is v3.0

  2. #22
    Quote Originally Posted by Naurthoron View Post
    5E - Expanded NPCs.ext is v3.0
    Thanks. I did not think to check the original file.

  3. #23
    Wow, the new buttons are incredible! Thanks you very much!

    Just out of curiosity...Would it be possible to get floating windows for PC Tabs as well. Especially the actions tab?

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  4. #24
    Quote Originally Posted by SirMotte View Post
    Wow, the new buttons are incredible! Thanks you very much!

    Just out of curiosity...Would it be possible to get floating windows for PC Tabs as well. Especially the actions tab?
    Yeah, in fact I could probably repurpose a bunch of this code for that

  5. #25
    Quote Originally Posted by ScriedRaven View Post
    Yeah, in fact I could probably repurpose a bunch of this code for that
    Well....yeah....game..changer?!
    I'd even pay just for a decoupled actions tab!

    I support ORC(L) and #opendnd!

    Check out my Extensions and Materials for FGU!
    Dark Theme: Sir Motte's Magnificent Darkness - Hearth Edition.
    Custom GM Icon: Sir Motte's GM Icon Replacer.
    Midjourney Art: AI generated images for my campaign.

  6. #26
    I'd like to request close buttons for the floating windows. And also maybe a title?
    In general this is awesome though, excellent job!
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  7. #27
    Quote Originally Posted by MeAndUnique View Post
    I'd like to request close buttons for the floating windows. And also maybe a title?
    In general this is awesome though, excellent job!
    I plan on doing a lot of improvement on the buttons, changing over to buttons was the last thing I did on this and I'm far from done with them, but I've been working on a couple other things this week and haven't had time to improve it.

  8. #28
    Any known incompatibilities with Silent Ruin' stuff? I thought I saw something but can't find it now.....

  9. #29
    Quote Originally Posted by SmackDaddy View Post
    Any known incompatibilities with Silent Ruin' stuff? I thought I saw something but can't find it now.....
    There was a minor thing, but that was worked out around version 2 if I remember

  10. #30
    Hi ScriedRaven, how do I change the NPC proficiency now? It seems to be fixed to 0. Is that intended or not?

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