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  1. #31
    Quote Originally Posted by houseofdexter View Post
    Maybe a bit of light on this. We have a laptop in our test group that has HDD that is very very slow. On this computer he gets extreme lag with Light Sources and Dynamic Lighting, when we turn off lighting everything works fine, this was from Last Thursday.
    It is a scaling issue sadly, players in my group with stronger computers were brought to their knees by 3 light sources. Weaker computers had unusably low fps with 1 light source.

    It took 4 tokens with lights to get me down to single digit framerate -laughs-

  2. #32
    In our setup, there were probably 20 light sources added to the map. We had one light source effect on one of the players, this computer didn't have any problems with light and fps. The one player that was having problems (and also had the slow hdd) had devilsight.

  3. #33
    Closing this thread. Just pushed a new build.

    If you are still seeing performance issues, please submit the steps to recreate seeing this issue, along with a copy of your campaign data.

    Regards,
    JPG

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