Thread: FGII will not start
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July 6th, 2007, 06:13 #1
- Join Date
- Feb 2007
- Posts
- 24
FGII will not start
Hi All,
Can anyone tell me why FGII suddenly decided to stop working for me? I have been using it fairly regularly for a couple months and recently it decided to stop working for me. It opens the option screenthen when I select join/update etc... I get a windows error message. The message details are included below. If anyone can help I would greatly appreciate it. FGI still seems to be working just fine and I recently installed Ventrillo which also worked fine with FGII for about a week before the problem started.
Thanks.
John
AppName: fantasygrounds.exe AppVer: 0.0.0.0 ModName:
fantasygrounds.exe
ModVer: 0.0.0.0 Offset: 0002d68b
<?xml version="1.0" encoding="UTF-16"?>
<DATABASE>
<EXE NAME="FantasyGrounds.exe" FILTER="GRABMI_FILTER_PRIVACY">
<MATCHING_FILE NAME="d20unpak.exe" SIZE="106496"
CHECKSUM="0xA684953C" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1B30A"
LINKER_VERSION="0x0" LINK_DATE="04/26/2007 09:59:23"
UPTO_LINK_DATE="04/26/2007 09:59:23" />
<MATCHING_FILE NAME="d3dx9_31.dll" SIZE="2414360"
CHECKSUM="0x37E68538" BIN_FILE_VERSION="9.15.779.0"
BIN_PRODUCT_VERSION="9.15.779.0" PRODUCT_VERSION="9.15.779.0000"
FILE_DESCRIPTION="" COMPANY_NAME="Microsoft Corporation"
PRODUCT_NAME="Microsoft® DirectX for Windows®"
FILE_VERSION="9.15.779.0000" ORIGINAL_FILENAME="D3DX9D.dll"
INTERNAL_NAME="D3DX9D.dll" LEGAL_COPYRIGHT="© Microsoft Corporation.
All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0"
VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32"
PE_CHECKSUM="0x253B20" LINKER_VERSION="0x50002"
UPTO_BIN_FILE_VERSION="9.15.779.0"
UPTO_BIN_PRODUCT_VERSION="9.15.779.0" LINK_DATE="09/28/2006 22:13:05"
UPTO_LINK_DATE="09/28/2006 22:13:05" VER_LANGUAGE="English (United
States) [0x409]" />
<MATCHING_FILE NAME="FantasyG (2).exe" SIZE="155648"
CHECKSUM="0xB956B9CE" MODULE_TYPE="WIN32" PE_CHECKSUM="0x322CF"
LINKER_VERSION="0x0" LINK_DATE="04/04/2007 18:34:08"
UPTO_LINK_DATE="04/04/2007 18:34:08" />
<MATCHING_FILE NAME="FantasyG.exe" SIZE="155648"
CHECKSUM="0xB956B9CE" MODULE_TYPE="WIN32" PE_CHECKSUM="0x322CF"
LINKER_VERSION="0x0" LINK_DATE="04/04/2007 18:34:08"
UPTO_LINK_DATE="04/04/2007 18:34:08" />
<MATCHING_FILE NAME="FantasyGrounds.exe" SIZE="3506176"
CHECKSUM="0x328E86C4" MODULE_TYPE="WIN32" PE_CHECKSUM="0x361778"
LINKER_VERSION="0x0" LINK_DATE="06/01/2007 14:12:49"
UPTO_LINK_DATE="06/01/2007 14:12:49" />
<MATCHING_FILE NAME="FantasyGroundsUpdater.exe" SIZE="155648"
CHECKSUM="0xB956B9CE" MODULE_TYPE="WIN32" PE_CHECKSUM="0x322CF"
LINKER_VERSION="0x0" LINK_DATE="04/04/2007 18:34:08"
UPTO_LINK_DATE="04/04/2007 18:34:08" />
<MATCHING_FILE NAME="Uninstall.exe" SIZE="170688"
CHECKSUM="0x5F3A4768" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0"
LINKER_VERSION="0x0" LINK_DATE="03/31/2007 15:09:55"
UPTO_LINK_DATE="03/31/2007 15:09:55" />
<MATCHING_FILE NAME="UpdaterEngine.exe" SIZE="1277952"
CHECKSUM="0x1119773C" MODULE_TYPE="WIN32" PE_CHECKSUM="0x13D46D"
LINKER_VERSION="0x0" LINK_DATE="04/04/2007 18:40:17"
UPTO_LINK_DATE="04/04/2007 18:40:17" />
</EXE>
<EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
<MATCHING_FILE NAME="kernel32.dll" SIZE="984576"
CHECKSUM="0xF0B331F6" BIN_FILE_VERSION="5.1.2600.3119"
BIN_PRODUCT_VERSION="5.1.2600.3119" PRODUCT_VERSION="5.1.2600.3119"
FILE_DESCRIPTION="Windows NT BASE API Client DLL"
COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows®
Operating System" FILE_VERSION="5.1.2600.3119
(xpsp_sp2_gdr.070416-1301)" ORIGINAL_FILENAME="kernel32"
INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. All
rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0"
VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32"
PE_CHECKSUM="0xF9293" LINKER_VERSION="0x50001"
UPTO_BIN_FILE_VERSION="5.1.2600.3119"
UPTO_BIN_PRODUCT_VERSION="5.1.2600.3119" LINK_DATE="04/16/2007
15:52:53" UPTO_LINK_DATE="04/16/2007 15:52:53" VER_LANGUAGE="English
(United States) [0x409]" />
</EXE>
</DATABASE>
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July 6th, 2007, 13:36 #2
- Join Date
- Dec 2004
- Location
- Chicago-ish
- Posts
- 2,234
Are you creating/DMing or playing? i.e full or lite version.
If full (not sure if this works for lite) you can try renaming the campaignresistry.lua file from the /documents and settings/[name]/application data/fantasy grounds II/campaigns/[campaign]/ directory and try again.
Was there something you did on the time just before it started to crash? Add some content, drop in some tokens or images?
rv
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July 6th, 2007, 15:56 #3
- Join Date
- Feb 2007
- Posts
- 24
I had selected the create local character in the full version. I had not made any changes to tokens/campaigns/images etc since the last time it worked for me. I'll try your suggestion tonight.
Thanks for taking the time to respond!
John
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July 6th, 2007, 18:48 #4
- Join Date
- Dec 2004
- Location
- Chicago-ish
- Posts
- 2,234
Oh sure. I hope it works!
rv
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