Thread: CoreRPG Coins Weight
-
March 21st, 2021, 14:40 #1
Coins Weight (CoreRPG+)
This extension calculates coin weight and total monetary wealth via the inventory by creating an item whose weight and value are equivalent to all carried coins.
Extension Homepage, README, and Codebase
FantasyGrounds Forge
Ext Files and Changelog
License Information
Bug Tracker and Suggestions
To avoid my threads taking over the PF1e subforum, I publish most updates in my combo thread (with only major updates in this individual thread which is primarily for discussion and bug reports). To ensure you're kept informed of future updates, either subscribe to that thread (for updates to all my extensions) or create a GitHub account and follow the specific repository of each extension you use. Or just check the releases linked in the first post of the thread periodically.Last edited by bmos; August 12th, 2022 at 16:14.
bmos' extensions
he/them | Discord: bmos#3396
-
March 21st, 2021, 16:58 #2
- Join Date
- Jul 2018
- Posts
- 204
When I loaded this and the extraplanar extension I immediately got an error opening the inventory sheet. It went away when I disabled the extension.
[3/21/2021 11:52:08 AM] MEASURE: LOAD - PART 2 - 29.5612707
[3/21/2021 11:53:03 AM] [WARNING] Frame tabs contains out-of-range values in BottomLeft.
[3/21/2021 11:53:23 AM] [ERROR] window: Control (coinamount1) anchoring to an undefined control (coinframe) in windowclass (charsheet_inventory)
[3/21/2021 11:53:23 AM] [ERROR] window: Control (coinamount1) anchoring to an undefined control (coinframe) in windowclass (charsheet_inventory)
[3/21/2021 11:53:59 AM] [ERROR] window: Control (coinamount1) anchoring to an undefined control (coinframe) in windowclass (charsheet_inventory)
[3/21/2021 11:53:59 AM] [ERROR] window: Control (coinamount1) anchoring to an undefined control (coinframe) in windowclass (charsheet_inventory)
-
March 21st, 2021, 17:38 #3
Last edited by bmos; March 21st, 2021 at 17:58.
bmos' extensions
he/them | Discord: bmos#3396
-
March 21st, 2021, 18:42 #4
- Join Date
- Jul 2018
- Posts
- 204
-
March 21st, 2021, 18:45 #5
The compatibility notice wasn't there when you downloaded it. I didn't know 5E had deleted that part of the character sheet and reimplemented it another way (for some reason).
EDIT: I have posted v1.1 which works for 5E also.Last edited by bmos; March 22nd, 2021 at 23:00.
bmos' extensions
he/them | Discord: bmos#3396
-
March 21st, 2021, 22:30 #6
Thanks for this! Works great with 4E. I added a few 4E rules specific changes.
-
March 22nd, 2021, 01:33 #7bmos' extensions
he/them | Discord: bmos#3396
-
March 22nd, 2021, 02:07 #8
Sure, how would I send you the file?
I put it here:
https://www.fantasygrounds.com/forum...1&d=1616365622
-
March 22nd, 2021, 02:43 #9
Last edited by bmos; March 22nd, 2021 at 22:32.
bmos' extensions
he/them | Discord: bmos#3396
-
March 22nd, 2021, 22:32 #10
I posted v1.2 today.
It now sets up the appropriate denominations for the detected ruleset on load.
PFRPG/3.5e, 4e, 5e.
If you use this extension with another ruleset, please post your ruleset name and what currencies it uses and I will include it as well
I've also included more info in the README (such as the fact that this provides an upgrade path for damned's 5e coin weight extension).bmos' extensions
he/them | Discord: bmos#3396
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks