STAR TREK 2d20
  1. #1

    Level 20+ Campaign LFP

    FG License: FGU full license, players only need the free version.
    Game System: D&D 5e

    Time Zone: EST
    Day of week and time: Tues, Wed, Thurs, or Sat evenings.
    If new game, planned start date: TBD
    Planned Duration & Frequency: 2-3 hour sessions weekly
    Term: Until it's done.

    Text or Voice: Voice
    Voice software used: Discord
    Will this be recorded and/or live streamed? No.


    Roleplay & Combat mix: 50/50
    Number of Players in game & needed: 4 or 5.
    Character starting level & equipment: 20, regular starting equipment (See below).
    Character restrictions: Published material only (No UA, no Homebrew, no non-player-character monster races).

    Details of your scenario:
    The Blood War has been lost. The Demon Lords have overtaken the nine circles of hell. Earth has been overrun with demon hordes, devil refugees, and evils of all kinds. The world has ended. In the hours before his defeat, Asmodeus called on the aid of the celestial gods according to treaties beyond time.

    Most of the gods have chosen to defend heaven, or have chosen to leave the realms altogether. Some have chosen to wage war. Unfortunately, the soldiers and primary military forces of these gods have only contributed to the problem as they turn the earth into a battlefield against all forms of evil.

    Meanwhile the Demon Lords have invoked Asmodeus' own power to fortify hell against the forces of heaven. Only mortal souls may enter hell.

    With hell fortified and nearly unassailable, the gods have taken desperate measures. Each god who joined the fight has chosen a champion, and reformed them at the peak of their power. These heroes have been sent to hell as special operatives, with their main mission to find and release Asmodeus. Other goals and missions have been given to them by their gods, perhaps in secret, and it may be true that they have goals and missions of their own. For while they might be the only ones the gods sent - they are not the only souls in hell.

    The game begins when the heroes awake in Avernus, on the shores of the River Styx. Due to their time in the water they awake stripped of the gear, with their memories clouded, and cannot remember most of their mortal lives. They know their names, their race, their class, their profession, that they are powerful heroes, and that they must find Asmodeus.

    They regain the equipment of their mortal lives as the story progresses, and with each piece they recover a piece of themselves, remembering who they are.

    This is an epic level campaign, characters will start at level 20 with any book-legal single class build and have the option of receiving a level or unlocking a boon (boons chosen by DM based on story factors) with every 20+ level up which should equate to each circle of hell progressed through. Roughly. Level-ups may be more or less frequent depending on player actions.

    Starting equipment will be the mundane starting equipment associated with their main class. Scrounged at the edge of lake Despond. 'Recovered' equipment will be from a list given to the DM at session zero, that may not contain any artifacts, but may contain the following:

    Up to 3 Legendary items
    Up to 5 Very Rare items
    Up to 8 Rare Items
    Up to 10 Uncommon Items
    Up to 12 Common Items

    Attunement rules apply as normal.

    This campaign will feature frequent combat, political machinations, espionage missions, and will very clearly be a high-mythic campaign with elements of religion (fictional ones), war, and horror.

    Anyone interested?

  2. #2

    Join Date
    Feb 2021
    Location
    Jeffersonville, Indiana, USA
    Posts
    9
    I'm definitely interested...will send you a PM

  3. #3
    I am outrageously interested. PM incoming.

  4. #4

  5. #5
    I have never played a high level character before, but I am interested in this type of game

  6. #6

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