PF2E Playlist
  1. #1

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    727

    Release Updates for March 16th, 2021

    Please remember not to update right before a game starts.

    In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

    Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

    The following products have been updated:

    Starfinder RPG - Against the Aeon Throne AP 3: The Rune Drive Gambit (Starfinder)
    • [Added] Fantasy Grounds Unity occluders


    Chariot of the Gods (Alien Roleplaying Game)
    • [Added] Prefix added to story groups


    Destroyer of Worlds (Alien Roleplaying Game)
    • [Added] Prefix added to story groups


    FG Theme - Modern (Generic Add-ons)
    • [Fixed] 4E Color-coded power reference being overridden with a single color


    Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
    • [Fixed] Script error for NPC attacks if no action die is specified.
    • [Fixed] Message of the Day button cut off at bottom of Options window.
    • [Fixed] Typo for sap-infused orc spear attack in Yddgrrl’s Maze.
    • [Fixed] Script error or ‘unable to find casting table result’ message for dragged spellcheck rolls.
    • [Fixed] Mounts and related gear items not dropping to inventory from reference library.
    • [Updated] AC field moved to Offense/Active subsection in combat tracker.
    • [Updated] Edit and add buttons for classes moved to lower right corner of Class & Level dialog box.
    • [Updated] NPC type ‘trap’ or ‘hazard’ hides initiative, HP (if set to 0), saving throws, and ability scores when record is locked.
    • [Updated] Size auto-populates when occupation is dropped to char sheet; default is medium.
    • [Updated] Disapproval range hides in Combat mode when value is less than 1.
    • [Updated] Casting table header label changed to ‘RESULTS TABLE’.
    • [Updated] XP needed set to 10 when occupation record is dropped to char sheet.
    • [Added] Attributes subsection to combat tracker.
    • [Added] Ability scores display in Attributes subsection on combat tracker.
    • [Added] Race field to char sheet Notes tab and occupation record. Race will auto-populate when occupation record is dropped to char sheet; default is human.
    • [Added] Weapon handling button to weapon entries (primary and off hand).
    • [Added] 2-Weapon Fighting checkbox to top of weapons list. When selected, the attack die will update for melee attacks based on your agility score and weapon handling.
    • [Added] Backstab checkbox to top of weapons list. When selected, the attack bonus and damage dice will update with backstab values.
    • [Added] Backstab attacks that hit are treated as critical hits.
    • [Added] Thrown weapon type applied to weapon entries for melee weapons with a range value (e.g., dagger or hand axe).
    • [Added] Class features with a results table will automatically create a new power entry on the Actions tab with the group name ‘Abilities’.
    • [Added] Class feature ‘Sword and Board’ creates shield bash weapon entry on the Actions tab.
    • [Added] Class feature ‘Divine Aid’ creates corresponding power entry on the Actions tab.
    • [Added] Attack modifiers auto-apply for conditions invisible, behind cover, blinded, kneeling, sitting, and prone. All conditions in table 4-1 now auto-apply attack modifiers.
    • [Added] Untrained button in modifier list applies -1d attack roll adjustment for an untrained weapon.
    • [Added] Condition ‘Behind cover’ to effects list (same as modifier button Cover).
    • [Added] Senses field to char sheet Main tab.
    • [Removed] Defense subsection from combat tracker.


    The Shattered Circle (2E) (2E Compatible)
    • [Fixed] Broken map links
    • [Updated] All Map to be able to remove all grid effect


    Central Supply Catalogue (Traveller 2E (Mongoose))
    • [Updated] Tool Laser. Now has zero weight as expected


    Mongoose Traveller 2E ruleset (Traveller 2E (Mongoose))
    • [Updated] Fonts. Updated the Tabs on Character Sheets/Systems and updated some FGC fonts (hopefully people are liking the work so far)
    • [Added] Charm. Added the Charm optional characteristic. Note there's only so much space....
    • [Updated] Optional Characteristics. The 'Characteristic Cyclers' on the Skills/Actions Tab now work with the selected Optional Characteristics (requires re-launch of FG if you change them - so set before games start!)
    • [Fixed] FGU Desktop Dice Boon/Bane. Fixed the issue with the desktop d6 not working with Boon/Bane if 2 dice are rolled
    • [Fixed] Fatigued. Bane dice are now added to any Skill/Attack roll made by a character suffering from the Fatigue status
    • [Updated] NPC. Psi and Territory (Aslan only) optional characteristics supported
    • [Updated] NPC. Tided up hiding some more empty fields if the NPC sheet was locked
    • [Added] PC Spacecraft. Added 'Remaining Fuel' to the Status Tab, this is the tonnage of fuel left, it's a manual entry
    • [Fixed] Effects Sidebar Button. It will now show the correct button!


    D&D Volo's Guide to Monsters (D&D fifth edition)
    • [Updated] Changed category of Map Pack to Maps


    D&D Dungeon Master's Guide (D&D fifth edition)
    • [Updated] Changed category Map Pack to Maps


    D&D Waterdeep: Dungeon of the Mad Mage (D&D fifth edition)
    • [Fixed] Missing occluders on level 9 and 10
    • [Fixed] Missing text in ref manual on level 9


    Pathfinder RPG - Advanced Player's Guide (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] some missing text
    • [Added] some banner (reference image)
    • [Added] rollable table
    • [Updated] oracle curse tongue was reported missing by user. it is in fact there, so no change done
    • [Added] links
    • [Fixed] resized image in general


    Pathfinder 2 RPG - Pathfinder Adventure Path #163: Ruins of Gauntlight (Abomination Vaults 1 of 3) (Pathfinder 2.0)
    • [Fixed] Story Entry fix for Ruins of Gauntlight (Contents) and (Overview)


    d20 Modern (d20 Modern)
    • [Fixed] IsCreatureType script error preventing damage from applying and on character creation


    Alien the Roleplaying Game (Alien Roleplaying Game)
    • [Fixed] Incorrect table names fixed for Minor and Major ship component damage tables.
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

  2. #2
    Mutants and Masterminds 3E (Ruleset)
    • [Fixed] Error when opening Extas/Flaws record
    • [Fixed] Damage is not producing auto toughness rolls when dropped onto target.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Idea Informer

  3. #3
    D&D (5E) (Ruleset)
    • [Fixed] Multiple stack overflow script errors any time dying PC has conditional health effect (Bloodied).

  4. #4

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    727
    Hotfixes

    Robert E Howard's Conan Roleplaying Game (Conan 2d20)
    • [Fixed] 1.78.031621: Combat Tracker-InitResults script error fixed
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

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