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  1. #231
    @Minxdobby69 Ok I'll stop

  2. #232
    yako2020's Avatar
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    I made a map of a salloon and it contains 3 layers.
    On the first layer (Ground floor) I applied ambient light, masked the ambient light, created occluders, effects and lighting and put everything in a folder.
    I added the 2nd Floor and applied the same steps.
    I added the 3rd Floor and applied the same steps.
    The 3rd floor contains only candlesticks and lights, but this made me think that tokens should be treated as layers, but always selectable, because the right and "logical" would be for the token to pass under these candlesticks, of course this is an example simple, but "visible" and I think interesting for immersion in the game.
    With that, players should see and respect the physics of their floors, following a "hierarchy" where the lowest tier does not have access to the highest tier, but the highest tier has access to the lowest tier, that is, the second floor sees himself and the first floor.
    Here is the link with the 3 images and the .xml files: https://drive.google.com/file/d/1gps...ew?usp=sharing
    Last edited by yako2020; Yesterday at 15:26.
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  3. #233
    Zacchaeus's Avatar
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    This thread is for people who want to add lighting to official modules. I don't see that your post has anything to do with that? If not maybe you could post it somewhere else - and I don't see a question in your post if you are looking for help.
    If you need to contact customer support or if there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here http://fgapp.idea.informer.com/

  4. #234
    LordEntrails's Avatar
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    Yako, the map forum has a few threads you might want to post this in.

    1) Here you can start your own thread in the maps sub-forum and then when you have a number of maps to share post here and I will add your thread to the list; https://www.fantasygrounds.com/forum...Resource-Links

    2) If your map is created using only the official map pack resources, you can share the module here; https://www.fantasygrounds.com/forum...odule-Exchange

    3) If you have a FG module of maps, then you can share that here; https://www.fantasygrounds.com/forum...ty-map-modules

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