Thread: Blades in the Dark ruleset
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August 28th, 2022, 08:43 #71
First of all, thank you so much.
I've just downloaded and made a quick test. It seems to be running great. We will test it in next week's session I will inform you how it went.
It will help a lot for following up on different in-game "projects" such as our tinkers weapon development, and various investigations.
Thank you again
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November 30th, 2022, 14:08 #72
- Join Date
- Apr 2018
- Posts
- 31
I've updated the separate clocks extension and uploaded it to the Forge here:
https://forge.fantasygrounds.com/shop/items/928/view
It should work with most other rulesets and there are four different styles for GMs to choose from.
Please note this is not compatible with the previous extension, if you were using that please make a note of what clocks and values you had before using this.
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December 1st, 2022, 23:09 #73
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January 9th, 2023, 17:50 #74
- Join Date
- Jan 2011
- Posts
- 114
I would love to yoink the clocks from this to do in an extension from another ruleset (I like the clock system from the game).
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January 10th, 2023, 00:20 #75
- Join Date
- Apr 2018
- Posts
- 31
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March 4th, 2023, 01:12 #76
QOL Request
Hi Gladys,
Could you adjust the clocks on the NPC and Faction sheets so that the clock and notes lines adjust down when the title has multiple lines? I often make wordy titles.
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I'm so bassic
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March 7th, 2023, 19:12 #77
- Join Date
- Apr 2018
- Posts
- 31
Unfortunately all the embedded clocks have that problem, I need to rewrite it at some point to make it auto adjust and have a scrollbar (2020 me had no clue what she was doing, sorry). But I don't want people to lose the clocks on their char/crew sheets too so for now I'm going to increase their width on char/crew and replace the clocks list on the NPC/faction records with a shortcut to the proper clock records instead. Then there's way more room to write.
I'm also adding filters to Factions so you can sort by tier and by turf, to Abilities so you can sort by crew or by playbook and to NPCs to sort by faction.
Anything else you'd like let me know and I'll see what I can do.
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March 8th, 2023, 02:03 #78
Sweet! The filtering is something I didn't realize I wanted and now I do. I've been using groups in an exported module for the abilities and items to keep them sorted. The faction filter on NPCs will be a welcome addition for sure.
Okay, now you've got me in wish mode.
What would really be cool is to have a Factions tab on the Crew sheet that you can drop factions onto and would show the Name, Tier, Hold, and Status with the crew.--
I'm so bassic
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March 8th, 2023, 14:47 #79
- Join Date
- Apr 2018
- Posts
- 31
Okay, updated! Added some filters, added a factions tab to the crew sheet where you can monitor your relationship with different factions and changed clocks on NPC/Faction sheets.
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March 9th, 2023, 04:17 #80
Nice! And only 12 hours later!
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I'm so bassic
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