Thread: LOS Slowdown
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March 3rd, 2021, 23:55 #11
Supreme Deity
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- Mar 2007
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- 20,559
It has more to do with the number of pixels that need to be resolved within the window. The bigger the window, the more pixels need to be resolved. The background panel fix will help with this, especially for large maps. Plus, coming updates when the vision/lighting build comes should help as well.
Regards,
JPG
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March 4th, 2021, 00:53 #12
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- Aug 2019
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March 4th, 2021, 01:14 #13
- Join Date
- Aug 2019
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In my case I am using 2 instances of FG on a single PC and use a projector to project the map onto the table top - my players are all sitting around the table with me and I want to be able to project as much of the map as possible, particularly when the PCs are spread across a vast map. I have an RTX2070 which should be more than capable of handling this, so I think the problem is more likely a bug.
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