Thread: 5E - Token Height Indicator
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September 10th, 2021, 12:26 #411bmos' extensions
he/them
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September 10th, 2021, 18:55 #412
Nope. Basically I moved my logic from pulling in token_height_indication.lua (which was causing a race condition when trying to get an image control) to pushing the variables from image.lua when it initializes.
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September 27th, 2021, 07:51 #413
Changing the height of shared NPCs
This is dialing the clock back a bit... Had a question a few months back about enabling players to adjust the height of NPC tokens that were shared with them for situations like familiars or summoned critters and it didn't look like an option due to how ownership works. Was trying out MeAndUnique's 5E-Friend Zone extension (https://www.fantasygrounds.com/forum...5E-Friend-Zone) and together with this extension, it seems to provide the desired functionality. Haven't played through a whole session yet to see if any conflicts arise, but a quick test on a 5E campaign seemed to work. Was able to adjust the shared NPC's height, move, and target normally as a player without an issue. Adjusting NPC height on both Player and DM instances updated height and range correctly on the other.
Anyway, just wanted to share in case anyone else was in a similar situation with shared NPCs (or already tried and had bad things happen). Even with just DM control for NPCs, this extension has been great for my players with flying familiars and spider companions - thanks again for making and maintaining!
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September 28th, 2021, 00:57 #414
Awesome - thanks for letting us all know. Very cool that Friend Zone gets around that ownership issue (I use that extension, but never tried out changing the height).
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September 28th, 2021, 05:10 #415
Awesome, always good to hear when things just work.
My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
My GitHub: https://github.com/MeAndUnique
Buy me a coffee: https://ko-fi.com/meandunique
Discord: MeAndUnique#6805
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December 19th, 2021, 06:45 #416
Kent Height has been delisted. If you used it upgrade your extensions
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December 19th, 2021, 09:44 #417
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December 19th, 2021, 18:05 #418
Yeah once you update your Flanking and Ranged ext, it will fix the issue of not tracking the height that Kent Height was fixing. Kent had not updated his ext in a while so Kent Height was a fix to get them to work with token height so that it can track distance correctly. Now that Kent updated his ext, this one is no longer needed.
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December 19th, 2021, 18:44 #419
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Cheers!
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January 7th, 2022, 22:37 #420
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I just want to report that this is still an issue with the combat modifier calculation extension and this extension. I was not sure what the 4.1.5 bug was you refered to and I have just put this issue on hold where I do not use the extension.
But it has not been fixed in fantasy grounds yet. Do you konw if it is still a 4.1.5 bug or something else? I would like to use both extensions together, but I have nagged about this bug a lot in the past
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