Starfinder Playlist
  1. #1

    Advantages Extension (FGU 5E)

    My personal grab bag I add simple stuff into that I want for my campaigns. Use at your own risk "as is". Set for "5E - Advantages" but probably could have extension.ext file changed to support any ruleset as its pure CoreRPG code modifications I think. This code is free for anyone to take and use even FGU.

    V1.0 - New Feature: Holding CRL key during button press will give ADVantage. Holding ALT key during button press will give DISadvantage.

    V1.1 - New Feature: All Group selections from last session (host only) will be remembered.

    V1.2 - Fix: needed to fake/translate DB active_category value "**" as uncategorized(true category is "") so that it could be stored in DB.


    Extensions = RISK: This note is added to all the extensions I maintain. I want users to understand that extensions are code that is added to or overrides portions of code in the Fantasy Grounds Unity (FGU) application. When the underlying code in FGU changes it can break an extension. When you run with other extensions they can conflict by trying to overwrite the same parts of the FGU code. I will keep my extensions working with FGU changes, and the extensions I use (listed in my FGU signature) as I have direct control over those things. I cannot make the same promise with other extensions. If I am notified of an incompatibility I will attempt to resolve it - but if I cannot I will list what the known extension incompatibilities are. Understand before you get any extensions that it comes with RISK. Not just my extensions - any extension.

    Included is original text used for describing this extension - provided for reference if needed.
    Attached Files Attached Files
    Last edited by SilentRuin; March 19th, 2021 at 04:57.

  2. #2
    Forgot to add in the extension (sigh) Fixed.

  3. #3
    Added text (host only) to remembering groups between sessions.

  4. #4
    Caveat: If you have an empty group name then FGU does not really treat it as really in the list when you come back up. If this was the last one chosen it will show in list but pulldown will not show it - just pick a valid one or recreate the group name. This is just how those group/category lists work.

  5. #5
    V1.2 - Fix: needed to fake/translate DB active_category value "**" as uncategorized(true category is "") so that it could be stored in DB.

  6. #6
    I should warn about using hot keys that require CTRL, ALT, or SHIFT to trigger because if you put anything in a hot key that also reacts to CTRL, ALT, or SHIFT you can't really trigger it without those effects being applied. For example, with this extension if you had a CTRL hot key with some kind of dice roll it would always roll it with advantage. If you had an ALT hot key with some kind of dice roll it would always roll it with disadvantage. And if you are in regular FGU even with no extensions you had a SHIFT hot key with some kind of damage roll it would always make it a critical roll.

    This is going to be true with anything you put in CTRL, ALT, or SHIFT hot key triggers because those keys will be detected by the simple act of trying to put something in that reacts to them in there.

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