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  1. #91
    Quote Originally Posted by *Neuro* View Post
    is this extension currently working on FGU or is giving issues? last time I played our GM had issues with it and had to deactivate.

    What about FGC is it working with it?
    I used the extension on my FGU game on Sunday and there were no concerns.

  2. #92
    Quote Originally Posted by *Neuro* View Post
    is this extension currently working on FGU or is giving issues? last time I played our GM had issues with it and had to deactivate.

    What about FGC is it working with it?
    this currently works as far as I am aware on both FGU and FGC. I am in the middle of a rewrite to clean up code and add new features, but it should work as is now
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  3. #93
    So the version in DMSguild is going to be maintained and is a rewrite ?

    Is this version going to be maintained ?

  4. #94
    The current version of this extension is the final one I will be posting. I will leave this free version posted here but will no longer be providing support for it. Instead, I have completely recreated the functionality in a new extension I am offering for sale on DMsGuild. it offers fewer bugs, a completely rewritten codebase, and new features including initiative and targeting indicators.

    DMsGuild Link: https://www.dmsguild.com/product/353...iate_id=712946

    Support Thread: https://www.fantasygrounds.com/forum...777#post593777
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  5. #95
    Quote Originally Posted by mattekure View Post
    The current version of this extension is the final one I will be posting. I will leave this free version posted here but will no longer be providing support for it. Instead, I have completely recreated the functionality in a new extension I am offering for sale on DMsGuild. it offers fewer bugs, a completely rewritten codebase, and new features including initiative and targeting indicators.

    DMsGuild Link: https://www.dmsguild.com/product/353...iate_id=712946

    Support Thread: https://www.fantasygrounds.com/forum...777#post593777
    Nice

  6. #96
    Quote Originally Posted by mattekure View Post
    The current version of this extension is the final one I will be posting. I will leave this free version posted here but will no longer be providing support for it. Instead, I have completely recreated the functionality in a new extension I am offering for sale on DMsGuild. it offers fewer bugs, a completely rewritten codebase, and new features including initiative and targeting indicators.

    DMsGuild Link: https://www.dmsguild.com/product/353...iate_id=712946

    Support Thread: https://www.fantasygrounds.com/forum...777#post593777
    This is becoming one of my "must have" extensions. The addition of the initiative indicator, continued support and being able to pay the developer a reasonable price has sold me on the paid version (plus it is several magnitudes easier to find when a DMs Guild extension has updated vs. those on a Fantasy Grounds forum post).

    Thanks!

  7. #97
    Quote Originally Posted by Minethulhu View Post
    This is becoming one of my "must have" extensions. The addition of the initiative indicator, continued support and being able to pay the developer a reasonable price has sold me on the paid version (plus it is several magnitudes easier to find when a DMs Guild extension has updated vs. those on a Fantasy Grounds forum post).

    Thanks!
    Welcome to the club. I've been this way for a while now. So can't wait for Smite Work's Forge.

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