Thread: CoreRPG Wound Overlay
-
January 27th, 2022, 04:07 #71
I did add it myself and it appears to work without issue.
-
August 8th, 2022, 23:53 #72
I added the CoreRPG Wound Overlay from the Forge but it doesn't show up in my Extension list
-
August 8th, 2022, 23:58 #73
-
August 9th, 2022, 09:07 #74
-
August 9th, 2022, 17:57 #75
-
August 10th, 2022, 22:14 #76
I tried Traveller and MoreCore.
But I now see it only show up for DnD 3/5 ruleset
-
August 11th, 2022, 18:57 #77
The extension is locked down to rulesets I've tested or had someone test for me if it's not free.
That's currently:
CoreRPG, 2E, 3.5E, 4E, 5E, Cypher System, Fate Core, Numenera, PFRPG, PFRPG2, Rolemaster Classic, SFRPG, The Strange and DCC RPG.
I can test MoreCore myself at some point as that's free. If you want to test Traveller for me that'd be great, I can add it as a supported ruleset. But I don't own that one so I have no way of knowing whether or not it'll work properly. Some of the other rulesets have required a bit of tweaking of the logic to get them functioning as expected.Last edited by daddyogreman; August 11th, 2022 at 19:04.
-
August 11th, 2022, 23:31 #78
I would be up for testing out Traveller for you
-
October 30th, 2022, 03:13 #79
Getting an error but im not the one running it. Keeps popping the log and driving me nuts
[ERROR] Handler error: [string "CoreRPG-Wound-Overlay:..overlay_manager.lua"]:26: attempt to index a nil valueThis isnt working. Can we just shoot them now?
-
October 31st, 2022, 03:36 #80
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks