Joshua Stream Pre
Page 1 of 3 123 Last
  1. #1

    Chase on the Combat Tracker

    I can't find an explanation of how to use Chase on the CT - there is a thread where @damned says about documenting it but that thread is closed and old as well.

    Where can I find out how to use it?

    Thanks.

  2. #2
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    23,690
    Blog Entries
    1
    Create a new chase.
    Use the rules/guide in the rulebook/refman to setup the chase - add your obstacles etc.
    Those players involved in the chase roll their init according to the rulebook/refman and then move along the chase interacting with the obstacles placed on it

    MoreCore - Generic Ruleset
    --- Projects ---
    Extensions | Tutorials | MoreCore | MoreCore Themes | Call of Cthulhu | Maelstrom | FG Con

  3. #3
    So just one running man avatar is on the window that pops up? None for other chase participants?

  4. #4
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    23,690
    Blog Entries
    1
    Drag the chase into the CT
    Then activate the chase icon on those actors that are participating in the chase

    MoreCore - Generic Ruleset
    --- Projects ---
    Extensions | Tutorials | MoreCore | MoreCore Themes | Call of Cthulhu | Maelstrom | FG Con

  5. #5
    I updated to 4.0.6 and now get an error when I open the CT and another error when I drag a chase onto the CT.

    Tried without themes and dice colour extensions, and deleted my CoC .pak file as well. Still same error.

    Blank campaign and bug is gone. So its my end. What shall I delete?

    I know this is off-topic, I'll get back on topic ASAP
    Attached Files Attached Files
    Last edited by Jiminimonka; December 23rd, 2020 at 22:55.

  6. #6
    Tried on a clean CoC install - and dragging chase to the combat tracker still throws an error

    Code:
     [ERROR]  Script execution error: [string "ct/scripts/ct.lua"]:251: copyNode: Destination node can not be the same as or a child of the source node

  7. #7
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    23,690
    Blog Entries
    1
    Ok try this.

    Open Chase tool from the campaign tools on the RHS
    Create a Chase
    Name: Farmer Joe
    Places: 9
    Hit the Edit Icon and add 2 Hazards
    Bull, Dodge, Before 4
    Fence, Dex, Before 6
    Place one or more PCs (and NPCs) into the CT
    Drag the Chase into the CT
    Click the Chase Icon at the top of the screen if everyone is in the chase or just on those actors that are in the chase
    Advance the actors along the steps as per their Move Roll until they hit a Hazard and then Roll Play the Hazard etc

    MoreCore - Generic Ruleset
    --- Projects ---
    Extensions | Tutorials | MoreCore | MoreCore Themes | Call of Cthulhu | Maelstrom | FG Con

  8. #8
    Quote Originally Posted by damned View Post
    Ok try this.

    Open Chase tool from the campaign tools on the RHS
    Create a Chase
    Name: Farmer Joe
    Places: 9
    Hit the Edit Icon and add 2 Hazards
    Bull, Dodge, Before 4
    Fence, Dex, Before 6
    Place one or more PCs (and NPCs) into the CT
    Drag the Chase into the CT
    Click the Chase Icon at the top of the screen if everyone is in the chase or just on those actors that are in the chase
    Advance the actors along the steps as per their Move Roll until they hit a Hazard and then Roll Play the Hazard etc
    Did that, no error comes up but the Chase is not getting added to the CT.

    It's late here so I will respond again tomorrow.

    chaseme.png
    Attached Images Attached Images

  9. #9
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    23,690
    Blog Entries
    1
    Did you do this step?
    Click the Chase Icon at the top of the screen if everyone is in the chase or just on those actors that are in the chase

    MoreCore - Generic Ruleset
    --- Projects ---
    Extensions | Tutorials | MoreCore | MoreCore Themes | Call of Cthulhu | Maelstrom | FG Con

  10. #10
    Quote Originally Posted by damned View Post
    Did you do this step?
    Click the Chase Icon at the top of the screen if everyone is in the chase or just on those actors that are in the chase
    Did that now and it works. Thanks.

    Wouldn't some response in the CT or in chat be helpful or is that outside the scope of FG currently?

    A video showing this would help. I might knock one up shortly.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Fantasy Grounds Fridays Pre

Log in

Log in