-
February 17th, 2021, 16:48 #1
Combat Tracker Errors after new update
First off, I love the new update. However, I am now getting errors when I open the Combat Tracker on the Call of Cthulhu 7e ruleset for the first time in a session. The error is:
"[ERROR] Script execution error: [string "scripts/manager_actor2.lua"]:32: attempt to compare string with number"
Screenshot for clarity: Error Screenshot.png
This does not affect my VtM5 ruleset.
Any help would be appreciated. Thanks!
-
February 17th, 2021, 16:54 #2
I can recreate the issue. Hopefully the devs will get a fix out ASAP.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
February 17th, 2021, 17:45 #3
Thank you for the report. Found the issue. An update will be incoming.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
-
February 17th, 2021, 18:40 #4
It is fixed now. Just click that Update button
Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
-
February 17th, 2021, 18:43 #5
The new update seems to have done the trick. Thanks so much for the quick fix, folks!
-
February 17th, 2021, 19:01 #6
- Join Date
- Mar 2020
- Location
- Chicago IL, USA
- Posts
- 9
Can confirm that hotfix solved the issue. Thanks so much for the hard work!
-
September 24th, 2021, 21:25 #7
I started having this problem, yesterday, after updating. It happens in a ruleset that I'm building. Apparently the parameters were changed for the DB.getValue(). Where it was previously set with a data type of "number", the actual value was changed to "number". I simply removed the third parameter with no problem, but why would the function be changed when it affects every ruleset?
-
September 24th, 2021, 21:33 #8
This depends on the script error you are receiving and the code for your ruleset. In some cases you might have to convert a string number to an actual number. Without seeing your code and the error these can only be speculative answers. The third parameter is the default that is returned if the function can't find the node in question. So if you set it as "" it will return an empty string. If it's set to 0 then the number 0 is returned. Omitting it will return nil. Which would remove that said error.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
-
September 24th, 2021, 22:13 #9
Sorry, I didn’t see the new thread, for this. The issue was already fixed.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks