5E Product Walkthrough Playlist
Page 21 of 39 First ... 11192021222331 ... Last
  1. #201
    Was trying charges with a potion of healing. In actions I set charges 1, on last charge destroy. Am I doing something wrong or doesn't this work on potions?
    Graphil

    There are two secrets to life: 1) Don't tell everything you know...

  2. #202
    Quote Originally Posted by graphil View Post
    Was trying charges with a potion of healing. In actions I set charges 1, on last charge destroy. Am I doing something wrong or doesn't this work on potions?
    Presently, destroying an item results in its count in inventory being reduced, but not outright removed from the inventory. Adding that as an option is toward the top of my to-do list, though I have another project taking the majority of my time right now.
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  3. #203
    Quote Originally Posted by MeAndUnique View Post
    Presently, destroying an item results in its count in inventory being reduced, but not outright removed from the inventory. Adding that as an option is toward the top of my to-do list, though I have another project taking the majority of my time right now.
    I didn't get the potion count going down from 1 to 0 either. Is that expected?

    Also with just Equipped Effects installed when I equip an item it drops into an Equipped Items group in the actions tab. However if I activate KnK then wonderous go under their own name since the group is not set in actions. Is there a way to keep everything in the Equipped Items group?
    Graphil

    There are two secrets to life: 1) Don't tell everything you know...

  4. #204
    Quote Originally Posted by graphil View Post
    I didn't get the potion count going down from 1 to 0 either. Is that expected?

    Also with just Equipped Effects installed when I equip an item it drops into an Equipped Items group in the actions tab. However if I activate KnK then wonderous go under their own name since the group is not set in actions. Is there a way to keep everything in the Equipped Items group?
    Odd, clicking the circle to use the charge is working fine on my end. Anything else different about the portion you can think of that would set up apart?

    Equipped Effects on its own creates a normal character power and group, which doesn't work well with the extra features of Kit'N'Kaboodle. So KNK uses specialized item power groups. You can control which group by the Display Group field on the item's action tab.
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  5. #205
    Just pushed v2.0.7 with a fix for the conflict with Random Treasure Parcels.
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  6. #206
    Quote Originally Posted by MeAndUnique View Post
    Just pushed v2.0.7 with a fix for the conflict with Random Treasure Parcels.
    That fixed the error in the Random Treasure Parcels. Thanks!

  7. #207
    Not sure if you saw this. It has some impact on this ext so I thought I link it.

    https://www.fantasygrounds.com/forum...umber-of-items

  8. #208
    Quote Originally Posted by nephranka View Post
    Not sure if you saw this. It has some impact on this ext so I thought I link it.

    https://www.fantasygrounds.com/forum...umber-of-items
    I had not, thanks for sharing. I'll keep my eye on how it progresses for now.
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  9. #209
    I was wondering if you thought about when players want to use items (equipped) but not attunded? It would be nice to not allow any powers load on the actions tab is they are not attunded.

  10. #210
    Quote Originally Posted by nephranka View Post
    I was wondering if you thought about when players want to use items (equipped) but not attunded? It would be nice to not allow any powers load on the actions tab is they are not attunded.
    Are you referring to the powers on the item's actions tab? If so, that's an oversight on my part that I can look into in the future for sure.
    If you're referring to the item powers on the character sheet actions tab, that is somehow(?) a conflict with another extension, as Kit'N'Kaboodle is designed to hide powers for unattuned items there.
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

Thread Information

Users Browsing this Thread

There are currently 2 users browsing this thread. (1 members and 1 guests)

  1. MachineKnight

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
5E Character Create Playlist

Log in

Log in