Thread: 5E - Kit'N'Kaboodle
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August 22nd, 2021, 10:31 #201
- Join Date
- Jan 2012
- Posts
- 189
Was trying charges with a potion of healing. In actions I set charges 1, on last charge destroy. Am I doing something wrong or doesn't this work on potions?
Graphil
There are two secrets to life: 1) Don't tell everything you know...
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August 22nd, 2021, 16:59 #202My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
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August 22nd, 2021, 17:26 #203
- Join Date
- Jan 2012
- Posts
- 189
I didn't get the potion count going down from 1 to 0 either. Is that expected?
Also with just Equipped Effects installed when I equip an item it drops into an Equipped Items group in the actions tab. However if I activate KnK then wonderous go under their own name since the group is not set in actions. Is there a way to keep everything in the Equipped Items group?Graphil
There are two secrets to life: 1) Don't tell everything you know...
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August 22nd, 2021, 22:09 #204
Odd, clicking the circle to use the charge is working fine on my end. Anything else different about the portion you can think of that would set up apart?
Equipped Effects on its own creates a normal character power and group, which doesn't work well with the extra features of Kit'N'Kaboodle. So KNK uses specialized item power groups. You can control which group by the Display Group field on the item's action tab.My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
My GitHub: https://github.com/MeAndUnique
Buy me a coffee: https://ko-fi.com/meandunique
Discord: MeAndUnique#6805
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August 30th, 2021, 15:10 #205
Just pushed v2.0.7 with a fix for the conflict with Random Treasure Parcels.
My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
My GitHub: https://github.com/MeAndUnique
Buy me a coffee: https://ko-fi.com/meandunique
Discord: MeAndUnique#6805
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August 30th, 2021, 20:16 #206
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September 5th, 2021, 12:37 #207
Not sure if you saw this. It has some impact on this ext so I thought I link it.
https://www.fantasygrounds.com/forum...umber-of-items
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September 6th, 2021, 17:08 #208My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
My GitHub: https://github.com/MeAndUnique
Buy me a coffee: https://ko-fi.com/meandunique
Discord: MeAndUnique#6805
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September 7th, 2021, 01:10 #209
I was wondering if you thought about when players want to use items (equipped) but not attunded? It would be nice to not allow any powers load on the actions tab is they are not attunded.
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September 7th, 2021, 02:11 #210
Are you referring to the powers on the item's actions tab? If so, that's an oversight on my part that I can look into in the future for sure.
If you're referring to the item powers on the character sheet actions tab, that is somehow(?) a conflict with another extension, as Kit'N'Kaboodle is designed to hide powers for unattuned items there.My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
My GitHub: https://github.com/MeAndUnique
Buy me a coffee: https://ko-fi.com/meandunique
Discord: MeAndUnique#6805
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