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  1. #61
    That may have been enough. I think you are talking about a combo box with an underlying data field initializing.

    Try the version I just updated to Test channel.

    Regards,
    JPG

  2. #62
    @Moon Wizard
    As simple as I can possibly make this.

    Drop MyTest.ext in your LIVE and TEST extensions directory.

    Bring up LIVE 5E project and select "5e My Test" extension.

    Bring up session.
    Choose combat tracker.
    In top left is combobox with 4 hardcoded entries. Empty text will say Select BOLD.
    click on field. No entry is bolded.
    Select the BOLD text entry (does not really matter which you pick).
    It will appear in combobox field.
    Exit session.
    Come back in session.
    See BOLD text in combobox.
    click on field. BOLD entry is bolded.


    That is working.

    Now come up in TEST.
    Bring up session.
    Choose combat tracker.
    In top left is combobox with 4 hardcoded entries. Empty text will say Select BOLD.
    click on field. No entry is bolded.
    Select the BOLD text entry (does not really matter which you pick).
    It will appear in combobox field.
    Exit session.
    Come back in session.
    See BOLD text in combobox.
    click on field. BOLD entry NOT BOLDED.


    That is not working.

    Need that working the way it was.
    Attached Files Attached Files
    Free(Forums/Forge) Extension(FGU 5E):
    Paid (Forge) Extension(FGU 5E):

  3. #63
    Quote Originally Posted by Moon Wizard View Post
    That may have been enough. I think you are talking about a combo box with an underlying data field initializing.

    Try the version I just updated to Test channel.

    Regards,
    JPG
    And thank goodness my work was not wasted! No that did not fix it.
    Free(Forums/Forge) Extension(FGU 5E):
    Paid (Forge) Extension(FGU 5E):

  4. #64
    Quote Originally Posted by Moon Wizard View Post
    That may have been enough. I think you are talking about a combo box with an underlying data field initializing.

    Try the version I just updated to Test channel.

    Regards,
    JPG
    I note the .ext you asked me to create has not been downloaded yet. I'm assuming that is because your busy and not that you missed it as it was posted around the same time as one of your posts above?
    Free(Forums/Forge) Extension(FGU 5E):
    Paid (Forge) Extension(FGU 5E):

  5. #65
    Not sure if this bug is already known (seen today with CoreRPG from 2021-02-01 in TEST):

    When a host shares an image with clients their icon will be displayed in bottom left. As soon as they close the image their icon should also vanish from the bottom left corner. As seen in the attached pictrure, at the moment 3 of the client icons stay persistent and showw only one of the clients icons although all did close the picture.

    bug.JPG
    Attached Images Attached Images
    Last edited by FzeroBat; February 13th, 2021 at 18:40.

  6. #66
    @SilentRuin,
    Can you try the latest build of CoreRPG to see if the combo box works for what you need again? I verified it against your extension.

    @Fzerobat,
    I believe this is probably an existing issue with the Live version; since I didn't change that part of ruleset code. I'll add it to our list to look at.

    Regards,
    JPG

  7. #67
    Quote Originally Posted by Moon Wizard View Post
    @SilentRuin,
    Can you try the latest build of CoreRPG to see if the combo box works for what you need again? I verified it against your extension.

    @Fzerobat,
    I believe this is probably an existing issue with the Live version; since I didn't change that part of ruleset code. I'll add it to our list to look at.

    Regards,
    JPG
    Worked perfectly. Updated my copy of it and it worked perfectly too. Thanks - that was last problem I'm aware of so as far as I'm concerned I'm ready to upgrade the minute I know TEST has gone to LIVE.
    Free(Forums/Forge) Extension(FGU 5E):
    Paid (Forge) Extension(FGU 5E):

  8. #68
    Is TEST still moving to LIVE today?
    Free(Forums/Forge) Extension(FGU 5E):
    Paid (Forge) Extension(FGU 5E):

  9. #69
    Quote Originally Posted by Moon Wizard View Post
    @lule,
    Increasing the space means that the buttons will start to overlap each other, since they are deliberately limited to a single column now. Especially for rulesets that have a lot of buttons (like Starfinder). Plus, I don't want to use the same function; since the buttons are very different and themes need to be adjusted. I might add a different helper function for that.
    I see. Maybe it is too late for this release, but why not make the sidebar for dockitems (except tokens/asset and library) scrollable?

    Quote Originally Posted by Moon Wizard View Post
    Also, I add a helper function for DesktopManager.setDockButtonSizeAndPadding(iw, ih, sh)
    Thank you very much.

  10. #70
    Minty23185Fresh's Avatar
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    Post recanted by author.
    Last edited by Minty23185Fresh; February 18th, 2021 at 03:06.

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