Thread: FGU Mapping Tools - Multiple LOS
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February 1st, 2021, 21:04 #11
I suspect that lots of people will like this idea https://fgapp.idea.informer.com/proj/fgapp?ia=135550 - FGU please remember layers lock status between sessions (and between closing & re-opening a map in a session. Yeah its in the works, but yeah it slows down map making considerably.
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February 1st, 2021, 21:16 #12
Is this happening under particular circumstances because I'm not seeing this, I created this map in the image below and locked up all the layers and they remain locked after closing and reopening both the map and the client. Do I need to do something else to reproduce?
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February 1st, 2021, 21:20 #13Got a Bug - Click & FOLLOW the procedure here, it will save time
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February 1st, 2021, 21:28 #14If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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February 1st, 2021, 23:18 #15
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Could be. Try it with something like the attached.
I have the same issue as Jiminimonka, it may well be something to do with the number of layers, but I can't tell because I've only drawn a few maps so far and they all have lots of layers, and they all explode like that every time I load up.
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February 2nd, 2021, 11:20 #16Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
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February 2nd, 2021, 11:21 #17Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
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February 2nd, 2021, 12:03 #18
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February 2nd, 2021, 12:04 #19Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
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February 2nd, 2021, 12:12 #20
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@Jiminimonka; Can't remember off hand, mostly from the FG Art Packs I think
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