Fantasy Grounds Fridays Pre
  1. #1

    Adding Effects seems to add an extra Effect line

    Adding Effects seems to add an extra Effect line.

    Tested in both SWADE and SWADE with 50F.

    Screen Shot 2021-01-24 at 5.10.16 PM.png

  2. #2
    It does that by design so you can add another effect. There's no add button, so you need the blank line to manually add another effect. I don't know how many people type or paste in effects, but I do sometimes.

  3. #3
    Doswelk's Avatar
    Join Date
    Jul 2005
    Location
    Surrey, UK
    Posts
    2,401
    This is by design, I use autocomplete all the time, I rarely use the fx table.
    My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically

    Yours are still on combat round 6

    Get Savage
    Ultimate License Holder.
    First GM to post a game for the original FG Con!

  4. #4
    That makes sense. I was confused because the delete button is present, but clicking it appears to have no effect.

    Perhaps a better user experience would be to hide the delete button if the text field is empty?

  5. #5
    i3ullseye's Avatar
    Join Date
    Jan 2016
    Location
    Peachtree City GA
    Posts
    167
    Still wish that if a player adds an effect to someone else, they would have the ability to also remove that effect so they can help manage that for the GM. Much like how D&D 5E handles it.

    And I wish 5E would handle grouping NPCs and Pets and such under a player in the combat tracker hehe. Lessons to learn from each other I guess.
    i3ullseye

    ~ You're pretty good, but me? I'm magic!

    Ultimate License holder

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
SWADE Playlist

Log in

Log in