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January 24th, 2021, 21:14 #1
- Join Date
- Jul 2018
- Posts
- 4
Total Hits Not calculating Correctly
Love the rule set. I’ll be introducing a few friends to it next week. However, it seems as if the hits is not calculating correctly. I just end up putting the derived total in the body development skill rank bonus as a workaround, but I don’t see how to get hits to calculate correctly otherwise.
Example, character has 91 constitution = 9 hits +4 ranks of body development for 21 +3 for level 1 fighter +20% for constitution bonus. (9+21+3)*1.20 =39.6 round up to 40.
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January 25th, 2021, 02:29 #2
- Join Date
- Apr 2011
- Posts
- 2,253
Total Hits is just looking for the Body Development skill total bonus. It isn't actually calculated in the ruelset at this point. Basically for the rank bonus for Body Development you would put in the total (9+21). Then put in the level bonus in the level bonus field. It should do the multiplication using the Con stat for the total bonus.
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January 25th, 2021, 02:44 #3
Unless you play FRP Extension then it does calculate automatically
Sorry Dakadin could no resist hehehe------------------
Ardem
Discord: Ardem#4756
Teamspeak Server: ts3.varidan.com.au
Ultimate Licencse: FGC/FGU
Location: Sydney, Australia AEST (UTC +10 or +11 in DST)
Campaign Currently Running: Greenbrook Rolemaster FRP (Weekly Wednesday 8.00pm-11.00pm), YouTube Stream
Game/Ruleset created: Extinction Event
Extensions created: Rolemaster FRP, XP Extension, Random Extension
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January 25th, 2021, 05:15 #4
- Join Date
- Jul 2018
- Posts
- 4
Thanks guys. Just making sure I didn't miss anything.
I thought about it Ardem. Maybe next campaign.
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January 25th, 2021, 07:47 #5
- Join Date
- Apr 2011
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- 2,253
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February 15th, 2021, 22:49 #6
- Join Date
- Jul 2015
- Posts
- 1
You can fudge the correct total hits by entering you hit dice rolls plus 1/10th of your constitution in the skill rank bonus as your base hits then add the extra to make it total hits as a miscellaneous bonus or manually calculate the total hits and use that as skill rank bonus.
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